cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
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Simpson the game - error and regressions #24

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. just load "simpson the game" game

my crc is  "cdrom0:\SLES_549.06;1; CRC = 565B7E04"

When i start the game with build 443 i have correct menu graphic ( almost
correct, not perfect ) when i start it with revision 455 the graphic are
ruined, i see garbage on screen.

The game doesn't go in game, after the first fmv before loading the first
level it crashes with this output:

dyna_block_discard 002064FC , count 4
dyna_block_discard 0020651C , count 2
movie is 640x512
vtlb/mmap: Block Tracking reset...

Original issue reported on code.google.com by andreabo...@gmail.com on 8 Feb 2009 at 7:49

GoogleCodeExporter commented 9 years ago
I know what this issue is (Path3 Masking...Shudder), and its a massive pain in 
the
neck. But i will have a go at it, but dont be suprised if it doesnt get fixed 
(unless
i revert the changes in r454-r455)

Original comment by refraction on 9 Feb 2009 at 11:19

GoogleCodeExporter commented 9 years ago
Tried r455. Nope. Still same issue, hangs while trying to pass through EA logo 
FMV.

http://i44.tinypic.com/w86tud.jpg

Original comment by montecr...@gmail.com on 10 Feb 2009 at 12:52

GoogleCodeExporter commented 9 years ago
It looks like it was my own config issue. Now I get past the EA logo FMV, but I 
get 
stuck after Homer in Fudgeland FMV. The emu returns a VS Studio 2008 error.

http://i40.tinypic.com/1r6rsl.jpg

Original comment by montecr...@gmail.com on 10 Feb 2009 at 1:16

GoogleCodeExporter commented 9 years ago
Try a newer revision than 455

Original comment by refraction on 10 Feb 2009 at 2:03

GoogleCodeExporter commented 9 years ago
'k, I've just found the new compile version. I'll try.

Original comment by montecr...@gmail.com on 10 Feb 2009 at 5:23

GoogleCodeExporter commented 9 years ago
Yes, hi there. I've tested r465. Both plugins, ZeroGS and GSDX. It is still 
giving 
me the same error. As you can see here:
http://i43.tinypic.com/30jjle8.jpg

There's also something important I've discovered:
When I activate the 2x EE IOP Cycle rate speed hack, the game freezes after the 
EA 
logo FMV (as I showed you on post #3). But, if don't activate that option, the 
game 
will pass through the EA logo FMV. 

Original comment by montecr...@gmail.com on 10 Feb 2009 at 5:53

GoogleCodeExporter commented 9 years ago
Ok the game not passing the first FMV with homer is an old ISSUE.
It get ingame only with vmem version no vltb. and only with few selected 
revisions
and a lot of SPS and a lot of "VMHACK " flooding in the console.

This issue regards the fact that the graphic menu post svn443 is corrupted, 
while
before was correct.

Original comment by andreabo...@gmail.com on 10 Feb 2009 at 10:53

GoogleCodeExporter commented 9 years ago

Original comment by Jake.Stine on 12 Mar 2009 at 1:41

GoogleCodeExporter commented 9 years ago
in revision 785 the game regressed again.
menu graphic is again corrupted ( more , it has never been perfect ).
Still not ingame.

Original comment by andreabo...@gmail.com on 15 Mar 2009 at 4:21

GoogleCodeExporter commented 9 years ago
in revision 880 the game says that no controller is connected.
i didn't change anything else and than pcsx2.exe and the other game detect the
controller normally.

Original comment by andreabo...@gmail.com on 2 Apr 2009 at 3:20

GoogleCodeExporter commented 9 years ago
In revision 981 menu are still messed but the game finally goes ingame with a 
lot of
SPS and messed graphics.

Original comment by sun.ecli...@gmail.com on 15 Apr 2009 at 10:09

Attachments:

GoogleCodeExporter commented 9 years ago
in revision 1030 The game has ALMOST correct menu graphic.
Great improvment in ingame graphic, no more SPS ( it seems ) only flashing 
textures
of thousand of colors.
Both in software and hardware rendering mode.

Original comment by andreabo...@gmail.com on 21 Apr 2009 at 1:40

GoogleCodeExporter commented 9 years ago
@sun.eclipse: PLEASE!  Do not upload 1MB files to the Issues forum.  We do not 
have 
unlimited space, and we *cannot* remove files once they're uploaded without 
making a 
specific request to the GoogleCode admins.  Convert screenshots to jpeg or png, 
and 
try and keep them under 150k.

Original comment by Jake.Stine on 21 Apr 2009 at 2:15

GoogleCodeExporter commented 9 years ago
Game starts fine but it seems has strange texturing problem

Original comment by Autor...@yandex.ru on 22 Apr 2009 at 10:15

GoogleCodeExporter commented 9 years ago
Texturing problem is going better , but with rev 1171 ( gsdx plugin ) lots of
textures are missing in softwaremode.
Hardware mode lower part of the screen ( half ) pink.

Someone need a dump of the game?

Original comment by andreabo...@gmail.com on 12 May 2009 at 4:56

GoogleCodeExporter commented 9 years ago
resolved in r1257

Original comment by refraction on 25 May 2009 at 7:09