Open GoogleCodeExporter opened 9 years ago
Hmm, tough one. It's not the IPU (doesn't even get called), and the usual tests
don't
help..
Original comment by ramapcsx2
on 13 Jul 2009 at 3:20
I was guessing those 5 MB were refering to "!f"/Desing Factory logo file
playback or
loading, which is just about that size and plays on the intro after the memory
card
screen usually.
The console output differs when Running through -> Execute ?, it hangs equally,
but
never lists "MovieWork size(5147Kb)".
---------------------------------------------------------
I remember I search for this at some point and someone posted about Dokuro-chan
trying to load something and going on infinite loop, with more detailed console
output like on older builds.
I think someone debugged this issue in detail (RPC ->IRX/SIF/DMA/etc.), I can't
link,
who knows what they have in there, is a russian forum (shouldn't be too much
trouble
to understand with a web translator).
I'll see if I can pass and upload everything to a .txt already translated.
Original comment by shadow0...@mail.com
on 13 Jul 2009 at 7:55
Uhm, if it turns out to involve SIF and it failing to do some dma..
Let's just say we know its broken, and a fix requires a 50% rewrite of the
emulator.
Not that we don't plan to do it, mind you :p
Original comment by ramapcsx2
on 13 Jul 2009 at 2:41
Is mostly to documment it, I later forget which games were and then have to
check all
over again.
The output seems to from a debug build (I can't really check to confirm), is
mostly
just about the problem and the logical approach:
seg000:00108D24 jal sub_157510 # <--- Raises ERROR/LOOP
But could be wrong, is badly translated from russian to english with google
translator.
Original comment by shadow0...@mail.com
on 13 Jul 2009 at 5:20
Attachments:
Also I ommited on the conversation above, through the ELF file were able to
documment
some map addresses and respective functions, though I am not sure if any is of
use or
even related.
Those should be specific of Dokuro-chan, but I could be interpreting everything
out
of context.
Original comment by shadow0...@mail.com
on 13 Jul 2009 at 9:09
Attachments:
Thanks for collecting this, we can definitely use the info :)
Original comment by ramapcsx2
on 14 Jul 2009 at 5:31
Happens also with REC - Doki Doki Seiyuu Paradise. Aside Global Folktale gets
stuck
while trying to prompt the title screen, while Rebirth Moon hangs on half
booting,
both IF! games without the MovieWork legend.
Just documenting non-working games from IF! in case testing is needed at some
point.
Original comment by shadow0...@mail.com
on 18 Jul 2009 at 4:33
If need`s some info(addresses or other) about Dokuro-chan, i may find/debug it.
Original comment by llancel...@gmail.com
on 23 Sep 2009 at 1:44
Issue 454 has been merged into this issue.
Original comment by ramapcsx2
on 19 Oct 2009 at 8:41
Original issue reported on code.google.com by
shadow0...@mail.com
on 11 Jul 2009 at 10:21