Closed GoogleCodeExporter closed 9 years ago
Odd, I'm fine with the march sdk. Just had to reinstall the whole suite, and
used the
march sdk..
Original comment by ramapcsx2
on 17 Sep 2009 at 10:10
actually the issue should be: update your sources so that you are in sync with
latest
sdk, you laz0rs! :P
i would post a patch but i can't seem to get vs to realize i've changed the
.vsprop
files...or something
Original comment by godisgovernment
on 18 Sep 2009 at 4:54
common.vsprops for gsdx needs to be changed to work with the new sdk.
d3d11_beta.lib
and d3d11_beta.dll need to become d3d11.lib and d3d11.dll.
vc10 will not recognize the update and will continue to use the dx beta files
as seen
under linker/command line. changing common.vsprops and the linker/input
settings will
not fix it. as others have stated, vc10 is a beta and therefore buggy. use vc09.
vc09 will compile everything except zerogs. the compiler spits out an error
related
to dxerr9.h. i haven't looked into the problem yet. gsdx dx11 hardware and
software
modes work with epsxe and pcsx2 under windows 7.
Original comment by dawa...@gmail.com
on 18 Sep 2009 at 2:21
your patch fixed the zerogs compiler error. the August 2009 DirectX SDK renamed
dxerr9.h and dxerr9.lib to dxerr.h and dxerr.lib.
Original comment by dawa...@gmail.com
on 18 Sep 2009 at 6:34
How can I use the above patch?
Original comment by gdt1978@gmail.com
on 20 Sep 2009 at 10:48
Don't use the above patch. This is fixed as of some revs ago. closed.
Original comment by Jake.Stine
on 20 Sep 2009 at 2:26
Original issue reported on code.google.com by
kage.urufu
on 16 Sep 2009 at 5:01