cai567890 / pcsx2

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EE tlb missing error in FFX #518

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Hi, Can anybody please help me with an EE tlb missing error in FFX? 

I had been playing FFX with pcsx2 –r1888, and it worked fine for over 50 
hours. But I just ran into a crash during a cutscene just before the final 
battle, it showed:
<EE > tlb miss, add=0x4ed62a8 [load]
<EE> PC: 0x0015c7f0
Cycle: 0x192827af

I have read a few posts and tried a few solutions, but they all didn’t 
work: 
1) Using MicroVU0 and VU1
2) Use x2 Cycle rate / x1.5 cycle rate
3) Use INTC Sync Hack
4) Remove all patches

I load the game with an ISO. And I load the game with the in-game 
savepoint. 

My CPU setting:
Intel Core2 Duo  E7300 2.66GHz 
2GB Ram
Win XP  SP3
Nvidia Geforce 9600GT

Attached my Pcsx2 settings: 
GSDx1873 SSE2 0.1.15 (had tried ZeroGS 0.97.1, didnt solve the problem) 
you can see the rest in the screen shots

I used plugin released on 20th sept 09.

Please kindly help~!

Original issue reported on code.google.com by wat2...@gmail.com on 26 Dec 2009 at 5:01

Attachments:

GoogleCodeExporter commented 9 years ago
Have you solved this issue already?.. There were almost 1000 revisions since 
1888...
Try the latest r2819 or r2822

Original comment by eliotfur on 8 Apr 2010 at 10:17

GoogleCodeExporter commented 9 years ago
Marking this as unknown.  It was (is?) a legit bug, but I've no idea of it's 
current 
status in 0.9.7.  Pretty sure it's IPU-related so marking it as such, and it 
could very 
well have been fixed by several major IPU improvements made in 0.9.7.

Original comment by Jake.Stine on 2 Jun 2010 at 2:22

GoogleCodeExporter commented 9 years ago
This is most likely outdated.

Original comment by ramapcsx2 on 26 Feb 2011 at 10:35