Closed GoogleCodeExporter closed 9 years ago
Comment 49 is sort of correct.
Interesting thing is the time goes a little bit faster when the gpu plugin is
zz-ogl.
Original comment by chenxu...@gmail.com
on 10 Oct 2010 at 6:03
You can add many tekken titles to this long list.
Original comment by jodr...@gmail.com
on 14 Nov 2010 at 6:01
I think we're a bit past this now. Most (if not all) the issues caused by the
builds around this time are now working again, we have moved on nearly 1000
revisions, making this thread pointless. If you have a new regression (tekken
should now be working again btw) then make a new issue for it.
Original comment by refraction
on 14 Nov 2010 at 12:28
How can you say it is fixed while Onimusha Dawn of dream is still not working?
Original comment by chenxu...@gmail.com
on 14 Nov 2010 at 2:07
yah, I second that
Original comment by Zerotake...@gmail.com
on 14 Nov 2010 at 2:15
of onimusha still isnt working, make an issue for it, this one is too full of
different games/issues to keep track of them.
Original comment by refraction
on 14 Nov 2010 at 2:20
The point is these problem share the same features so they should be considered
together. Whence different aspects of the bug generated in r3274 can be shown.
Original comment by chenxu...@gmail.com
on 14 Nov 2010 at 2:25
The only thing these issues share in common is r3274. r3274 is a major
modification of like 3 major systems in PCSX2. It had *several* independent
bugs, most of which have been fixed.
Revision number is *one* of the many things we programmers use to help track
bugs. It is not the only thing. Once a revision becomes significantly
out-dated its usefulness to us is minimal, and when a revision is a huge one
like r3274 its usefulness is already low to begin with.
Finally, this is emulation, which is quite unlike most other types of software
dev. It is likely not a 'bug' per-se in r3274 that breaks this one remaining
game. It is probably a bug or non-implementation elsewhere, that may have
existed for years, that only becomes a problem when certain other conditions
are met. Frequently we fix things in PCSX2 and those fixes break many games.
It's not always because the fix is bugged, but rather because the fix changes
overall emulation behavior and that can cause other rare-scenario bugs which
were being missed (by luck) to become problematic.
Original comment by Jake.Stine
on 14 Nov 2010 at 2:34
Thank you jake lol
Original comment by refraction
on 14 Nov 2010 at 5:51
Original issue reported on code.google.com by
Zerotake...@gmail.com
on 4 Jul 2010 at 6:51