Open GoogleCodeExporter opened 9 years ago
As the version used to report this is very old, asking for a status update.
Does this
still hapen, using he latest beta?
Original comment by kraka...@gmail.com
on 27 Apr 2009 at 8:24
It's still there. But this time,not the breakpoint message,instead it's a error
message in the console. I used r1071
Original comment by levanchuong87@gmail.com
on 27 Apr 2009 at 11:45
Attachments:
That's when I load from savestate (make in r1071 too). When I normally load it
from
memcard,the error message is slightly different. It's something 0x000000[store]
or
whatever!
Original comment by levanchuong87@gmail.com
on 27 Apr 2009 at 11:48
Cleaning up..
Original comment by ramapcsx2
on 16 Jul 2009 at 3:35
I'd like a reconfirmation on this. It should be fixed in new revisions, since
Refraction added various scratchpad addressing bugfixes.
Original comment by Jake.Stine
on 16 Jul 2009 at 3:51
You know,it's the same as before. Here's the error.
Original comment by levanchuong87@gmail.com
on 16 Jul 2009 at 5:13
Attachments:
Most likely fixed by now, as VIF1 and the double IPU dma requests are all
handled
now.
Someone please retest?
Original comment by ramapcsx2
on 5 Apr 2010 at 9:50
Still don't work. I used rev 2813. This is log file.
Original comment by levanchuong87@gmail.com
on 5 Apr 2010 at 5:21
Attachments:
By the way,may I ask? Why in the latest rev,game speed reduce drastically?
Original comment by levanchuong87@gmail.com
on 5 Apr 2010 at 5:26
it hasnt..
Original comment by refraction
on 21 Apr 2010 at 2:04
oh it has
Original comment by davo...@gmail.com
on 21 Apr 2010 at 10:23
speed is absolutely fine for me..
Original comment by refraction
on 5 May 2010 at 12:24
The issue is fixed.
Vif changes and the FIFO reverse prolly lowered the ridiculously high fps
though.
That's because they do the right thing now, not just hack some ok values :p
Speed is still awesome for a 3D game.
Original comment by ramapcsx2
on 5 May 2010 at 1:36
May I ask,in what revision it was fixed? I used r2970. Things' still the same.
Here's
the log file.
Original comment by levanchuong87@gmail.com
on 9 May 2010 at 6:41
Attachments:
Alright, then it's an entirely different bug.
Need to see it for myself, so a save before it would be good.
Original comment by ramapcsx2
on 9 May 2010 at 6:57
[deleted comment]
Here's the nearest save. I used something call mymc-gui.exe to extract it from
my
memory card file. Or do you want the entire?
Original comment by levanchuong87@gmail.com
on 9 May 2010 at 7:18
Attachments:
Here's the backup link in case of the attached file is corrupt.
http://www.megaupload.com/?d=56JXNDL7
Original comment by levanchuong87@gmail.com
on 9 May 2010 at 7:22
Ok, so I loaded the first save and ran around. Solved a few of the "point
camera on
strange object" puzzles, ran around more, saw a ingame engine movie, fought the
female ghost..
What exactly should happen, and when? :p
Original comment by ramapcsx2
on 9 May 2010 at 8:53
Oh,I forgot to told you,it's the third save. The save with about 4 hours play.
It's
the Rubber Room save.
When you loaded it. Run to the big door left bottom. Run along the hall. Make
it pass
another big door. Down a ladder,and down another ladder. Go to a stone with
blink
light to view a cutscene. And it crash during the cutscene.
Original comment by levanchuong87@gmail.com
on 10 May 2010 at 12:17
Try it with the latest build.
Doesn't crash for me in devel and release build targets..
Original comment by ramapcsx2
on 10 May 2010 at 2:00
It's still crash in my case. Or my ISO is bad? But why the annoying "vtlb miss"
message show up full of console?
Original comment by levanchuong87@gmail.com
on 10 May 2010 at 2:33
Skip the FMV for now.
I'll keep a watch on it though.
Original comment by ramapcsx2
on 10 May 2010 at 3:06
Still can't play it through the end. When I skipped that FMV. I can't focus my
camera
on the ghost anymore,the circle on ghost head's vanish,though I return to menu
and
load a save,i still can't. I only can see the circle again if I restart the
emulator.
That's weird!
Original comment by levanchuong87@gmail.com
on 10 May 2010 at 3:34
Oh yeah, that's been broken since the FIFO emulation actually works.
Before we just hacked random values (which broke many other games), but this
here
preferred them.
So sadly the emulation got better but this game got worse.
Fixed by putting GSdx into software mode for now.
(A fix for hw mode is planned by pseudonym, but it might take a while.)
Original comment by ramapcsx2
on 10 May 2010 at 3:54
Thanks for the tip. Now I can continue to play it. Still wait for the fix in
FMV and
the fix for hw mode.
Original comment by levanchuong87@gmail.com
on 10 May 2010 at 11:30
Original issue reported on code.google.com by
levanchuong87@gmail.com
on 2 Mar 2009 at 3:19Attachments: