cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
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Spiderman 2 PAL - E (SLES-52447) graphic bugs #843

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
[The following is a template to help you fill out a more informative
report]

Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more information. That means reports like
"Game XYZ crashes" are not helpful. Instead try to include as much debug
information as possible. The last 5 console messages for example, or if the
crashes can be circumvented / fixed by another configuration would help
much more.

--------------------------------------

1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Official revision
that last worked.)
Yes, correctly. PCSX2 0.9.7 r3649

2) What steps will reproduce the problem?
1.Run the game ok; intro ok; menu ok;
2.Ingame ok; playble ok, but there are some graphics bugs.
3.

3) What exactly happens when you experience this issue (listing any console
errors or screen output you receive)?
Like this for example:
microVU1: Cached MicroPrograms = [271] [PC=02c9] [List=02] (Cache = 96.597%)
microVU1: Cached MicroPrograms = [272] [PC=0000] [List=28] (Cache = 96.875%)
microVU1: Cached MicroPrograms = [273] [PC=002a] [List=01] (Cache = 96.881%)
microVU1: Cached MicroPrograms = [274] [PC=003a] [List=01] (Cache = 97.166%)
microVU1: Cached MicroPrograms = [275] [PC=0040] [List=01] (Cache = 97.450%)

4) What version of PCSX2 are you using? On what operating system? Plugins?
PCSX2 0.9.7 r3649, XP Professional SP3, GSDX 3649, SPU2-X 3628

5) Please provide any additional information below.
Hardware mode: 1024 * 768
Note: the game don't crash; colorful strip there isn't in native graphic mode; 
in the night lamppost light is emulated not good.
Look this video:
http://www.youtube.com/watch?v=MLmCkdg-QS0

6) Attachments.  *IMPORTANT!*  We have a limited storage quota on
GoogleCode, so please keep attachments to UNDER 200k!  Do not upload
blockdumps!  Do not upload MP3 dumps.  Use 3rd party image hosts for
screenshots when possible.

Original issue reported on code.google.com by Emulato...@yahoo.it on 18 Aug 2010 at 12:04

GoogleCodeExporter commented 9 years ago
have these bugs always been here? what about gsdx in software mode? what about 
the other glitches in native mode??

Original comment by refraction on 18 Aug 2010 at 4:18

GoogleCodeExporter commented 9 years ago
this looks like the same problem as Call of Duty 3 it should be fixed by 
software mode.

Original comment by andutrache@gmail.com on 19 Aug 2010 at 4:35

GoogleCodeExporter commented 9 years ago
I believe this is okay now, marking as fixed.

Original comment by refraction on 5 Apr 2013 at 12:47

GoogleCodeExporter commented 9 years ago
I'm using the NTSC-U version of Spider-man 2 and there are still graphical 
glitches. Is there a difference between the two versions apart from the 
frame-rate?

Original comment by nekavsi...@gmail.com on 6 Apr 2013 at 6:28

GoogleCodeExporter commented 9 years ago
you have graphical glitches in software mode? can you show a picture of them?

Original comment by refraction on 6 Apr 2013 at 11:39

GoogleCodeExporter commented 9 years ago
Oh, I'm sorry. I thought we were talking about hardware mode (as per the first 
post). In software mode I don't have graphical glitches but it renders it in 
native resolution.

Original comment by nekavsi...@gmail.com on 6 Apr 2013 at 2:36

GoogleCodeExporter commented 9 years ago
ah thats okay then :P  Hmm question is then, is this a texture cache issue or 
mip mapping.

To be honest, it's a little inconsistant for MipMapping, so i will open this up 
again and mark it as a gsdx issue.

Thanks for testing :)

Original comment by refraction on 6 Apr 2013 at 2:38

GoogleCodeExporter commented 9 years ago
Apart from texture cache I have no idea what the other things are :D Also, if 
there is any way I can help you like give you screenshots, log data or stuff 
like that so you can eventually fix it I would gladly do so.

Original comment by nekavsi...@gmail.com on 6 Apr 2013 at 2:46

GoogleCodeExporter commented 9 years ago
Well i guess what you could do is upload a GS dump, then we will be able to 
check what's going on in that game and hopefully be able sort it from that.

How to make a GS Dump:
-Go to a static scene in the game where not much is moving and the bug is 
visible.
-Press SHIFT + F8.
-In the snap folder of pcsx2 you will find a .gs file next to the .bmp.
-Compress and upload them.

Original comment by refraction on 6 Apr 2013 at 2:51

GoogleCodeExporter commented 9 years ago
Done.

Original comment by nekavsi...@gmail.com on 6 Apr 2013 at 3:13

Attachments:

GoogleCodeExporter commented 9 years ago
Excellent thanks :)

Original comment by refraction on 6 Apr 2013 at 3:32