cai567890 / pcsx2

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Lucifer's Call/Nocturne (PAL) hangs - "TLB Miss" Error #849

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Official revision
that last worked.)

I don't know, I'm playing this game since about 100 revisions or so, because it 
lost its glitches with the geometry.

2) What steps will reproduce the problem?

1. Finish the second Kalpa.
2. Continue to the entrance of the third one.
3. Watch the scene. The error turns up when the Red Rider disappears and the 
screen gets all white.

3) What exactly happens when you experience this issue (listing any console
errors or screen output you receive)?

Well, the game starts hanging, the sound is stopping and is just stuttering 
once and then. While this, the console is spamming the following:

"[...]
(EE pc:002B1EF4) TLB Miss, addr=0x0 [load]
(EE pc:002B1EE0) TLB Miss, addr=0x8 [load]
(EE pc:002B1EEC) TLB Miss, addr=0x10 [load]
(EE pc:002B1EF4) TLB Miss, addr=0x0 [load]
(EE pc:002B1EE0) TLB Miss, addr=0x8 [load]
(EE pc:002B1EEC) TLB Miss, addr=0x10 [load]
(EE pc:002B1EF4) TLB Miss, addr=0x0 [load]
(EE pc:002B1EE0) TLB Miss, addr=0x8 [load]
(EE pc:002B1EEC) TLB Miss, addr=0x10 [load]
(EE pc:002B1EF4) TLB Miss, addr=0x0 [load]
(EE pc:002B1EE0) TLB Miss, addr=0x8 [load]
(EE pc:002B1EEC) TLB Miss, addr=0x10 [load]
(EE pc:002B1EF4) TLB Miss, addr=0x0 [load]
(EE pc:002B1EE0) TLB Miss, addr=0x8 [load]
(EE pc:002B1EEC) TLB Miss, addr=0x10 [load]
[...]
"

This spamming won't end until I either end the process or I'm that patient and 
wait about one minute until PCSX2 notices my press on "Esc".

4) What version of PCSX2 are you using? On what operating system? Plugins?

I'm was using r3700 when the error occurred first and I downloaded the current 
3707 to check if it still occurs. So the savestate is from r3700, I'm not sure 
if this could be a problem. But I don't think so, the output seems to be the 
same.

5) Please provide any additional information below.

If the devs want a memory card, please tell me. But please note, that the area, 
where the problem occurs, is a bit burdensome to reach. Would a savestate be 
useful (or even working) as well?

Original issue reported on code.google.com by marius.h...@googlemail.com on 31 Aug 2010 at 3:49

GoogleCodeExporter commented 9 years ago
Well, it didn't happen to me on the NTSC-U version of the game (CRC F0A31EE3).
I've been updating revisions every other day, and since ~3500 till my current 
one, 3697, I have got no major problems with the emulation.

Original comment by cassiori...@gmail.com on 31 Aug 2010 at 4:37

GoogleCodeExporter commented 9 years ago
Don't try to pass errors with savestates, load it from your last memcard save 
and with default settings instead. Sounds more like a bad ISO tho.

Original comment by shadowladyngemu@gmail.com on 1 Sep 2010 at 10:37

GoogleCodeExporter commented 9 years ago
I now retired it several times and I can say this is no issue with the iso. I 
made myself a new one and went to this place from the last memory save (with 
r3723 this time btw.), as you said. This didn't change anything, the error came 
up again. But when I went there with the default settings, I was able to pass 
the scene without error. But when I retired it a minute later (by loading a 
savestate I made when it was working before entering the room), to check if 
this really is the solution, I once again ran into the "TLB Miss" error. When I 
checked again, I was working fine once again.

I'm not sure if the default settings really made the difference here, it just 
seems like luck to me. Though I have to admit that I could never pass the scene 
with my settings. But I guess this should not be marked as fixed, since the 
issue still occures. Would it help you if I'd go to this scene with a 
debug-build?

Original comment by marius.h...@googlemail.com on 4 Sep 2010 at 3:06

GoogleCodeExporter commented 9 years ago
Needs retesting.

Original comment by sudonim1 on 21 Sep 2012 at 4:13