cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
1 stars 0 forks source link

Default EE Cycle problems > (Tlb Miss) .Hack - Infection (PAL) CRC=B5A7735B #89

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
1) Did the game ever work correctly (i.e. not have this problem) on the
Never worked..

2) What steps will reproduce the problem?
1.just before enter in "The World" for the first time, after user
registration..

3) What is the expected output?  What do you experience instead?
The game will completely hang with black screen.

Console output:
(EE) Tlb Miss, addr=0x40 [load]
(EE) PC: 0x00136ec0 Cycle:0x8.8x

4) What version of the product are you using? On what operating system?
pcsx2 rev 678 
OS: Windows Vista

5) Please provide any additional information below.
I try almost every combination of CPU, Gamefixes, Advanced, Speed Hacks and
plugin

Original issue reported on code.google.com by gabr...@infinitiv.it on 4 Mar 2009 at 7:25

GoogleCodeExporter commented 9 years ago
I got it to work on r750 with Clamp set to "Extra + Preserve Sign" and "Flush 
to Zero
and "Denormals are zero" on.  Using the latest GSDX (DX10 hardware mode), and 
the
"Use x2 Cycle Rate" and "INTC Sync Hack", I get almost perfect speeds (usually 
60 fps
occasionally drops to like 47).  There are still some strange graphical text 
bugs on
the menu (that I think are caused by GSDX), but it is totally playable.  I have 
been
playing for a couple hours with no crashes yet, but I haven't played through 
yet.

Original comment by DRa...@gmail.com on 12 Mar 2009 at 7:42

GoogleCodeExporter commented 9 years ago
You are right! r750+ with "Use x2 Cycle Rate" and "INTC Sync Hack" enabled, it 
work
perfectly.
Thanks a lot!

Original comment by gabr...@infinitiv.it on 12 Mar 2009 at 9:06

GoogleCodeExporter commented 9 years ago
I'd like a clarification on this one if you can, please: does the game not work 
with
speedhacks disabled, and if not, which speedhacp specifically helps it to run 
correctly?

Original comment by Jake.Stine on 13 Mar 2009 at 4:19

GoogleCodeExporter commented 9 years ago
It crash with "Default Cycle Rate", but not with "Use x1.5 x2 x3 Cycle Rate", 
"INTC Sync Hack" enabled/disabled don't matter.
It's strange, isn't it?

Original comment by gabr...@infinitiv.it on 13 Mar 2009 at 1:19

GoogleCodeExporter commented 9 years ago
I can confirm that HackGU is affected too. Happen on the first battle.
And indeed 1.5 speed hack is working while no speed hack isnt :/  weird

Original comment by Wagnar...@gmail.com on 14 Mar 2009 at 5:28

GoogleCodeExporter commented 9 years ago
Thats not weird. It sounds similar to the previous echo the dolphin problem, 
where
only one particular timing fixes it and breaks everything else.

Original comment by nuku...@gmail.com on 14 Mar 2009 at 5:37

GoogleCodeExporter commented 9 years ago
Also happens in GT4, when loading a race.

Original comment by federelli@gmail.com on 15 Mar 2009 at 6:26

GoogleCodeExporter commented 9 years ago
This problem "may" always has been one. I even recompiled a old version of
PLayground. and still happening.
Maybe we all played with hack before and it didnt break.
ALso for jake maybe I have an insight on this.
YOu may remembered the time with problem with COP0 and the need to higher the 
EE wait
state.  The game crash at the same exact moment with the vtlb miss as it used 
to be
when there was this problem before.
Hope it can help.

Original comment by Wagnar...@gmail.com on 17 Mar 2009 at 11:15

GoogleCodeExporter commented 9 years ago
Messing with static const int Default = 9; in r5900opcodestables.cpp  can fix.
But this is like using speed hack. If I set default to 18 it work ok. If I set 
to 4
it still crash with a tlb miss.

Original comment by Wagnar...@gmail.com on 18 Mar 2009 at 12:19

GoogleCodeExporter commented 9 years ago

Original comment by ramapcsx2 on 8 Apr 2009 at 3:02

GoogleCodeExporter commented 9 years ago
I could need a dump for this game, if possible :p

Original comment by ramapcsx2 on 8 Apr 2009 at 3:04

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Ok ill make one,. The dump you want is right before the crash right?

Original comment by Wagnar...@gmail.com on 9 Apr 2009 at 1:01

GoogleCodeExporter commented 9 years ago
This is a memory dump after the crash..

Original comment by gabr...@infinitiv.it on 9 Apr 2009 at 4:56

Attachments:

GoogleCodeExporter commented 9 years ago
I get this assert message before "insert character name" game screen

Original comment by gabr...@infinitiv.it on 9 Apr 2009 at 5:04

Attachments:

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago

I playing one game and a one point the stoped  and says vtlb miss: addr 0x40, 
mode 0

Original comment by powerstr...@hotmail.com on 11 Apr 2009 at 5:22

GoogleCodeExporter commented 9 years ago
 gabr... :
Thanks :)

Original comment by ramapcsx2 on 20 Apr 2009 at 10:17

GoogleCodeExporter commented 9 years ago
this bug affects also Ultimate Spiderman, at boot in the console appear a 
message, 
you can view it in the attached screen^^

Original comment by vins8...@hotmail.com on 4 Jun 2009 at 10:10

Attachments:

GoogleCodeExporter commented 9 years ago
forgot to mention that i tested the game with latest SVN, with and without mVU 
enabled and latest GsDX.
In the past this game used to work, but i cant rebember around what revision was

Original comment by vins8...@hotmail.com on 4 Jun 2009 at 10:14

GoogleCodeExporter commented 9 years ago
Just to mention that the NTSC version (CRC:89e303fc) Have the same problem.
But now its even worse. Before I could get pass the first fight trying by 
setting the
EE speed hack to 1.5 or 2  but now this inst working anymore.
SO the game is completely unplayable now.

Original comment by Wagnar...@gmail.com on 7 Jul 2009 at 1:43

GoogleCodeExporter commented 9 years ago
It seem the issue is resolved in recent revision.
Sorry I cant tell the rev because I've just tried the game like that and boom no
problem :)

If some else can confirm, I think we can close the issue.

Original comment by Wagnar...@gmail.com on 23 Aug 2009 at 6:15

GoogleCodeExporter commented 9 years ago
i usually get that error in games when there is some code in the .pnach file 
for the
game, or im using bad codebreaker codes.

Original comment by Makotech...@gmail.com on 23 Aug 2009 at 6:43

GoogleCodeExporter commented 9 years ago

Original comment by ramapcsx2 on 26 Sep 2009 at 2:08

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
stuped TLB miss ffs

Original comment by tuke83d...@gmail.com on 16 Oct 2009 at 1:12