cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
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Ecco the Dolphin (SIF timing) #912

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Ecco the Dolphin pal blocked now to start the game, not even enter the menus.
r4079 gsdx 10x win 7 32 bit.

Original issue reported on code.google.com by lemuel2010@gmail.com on 9 Dec 2010 at 1:58

GoogleCodeExporter commented 9 years ago
Yep, I know. It's a SIF timing issue.
Play with the EE speedhacks combined with the CDVD speedhack.
Could work.

Original comment by ramapcsx2 on 9 Dec 2010 at 2:05

GoogleCodeExporter commented 9 years ago
No work.

Original comment by lemuel2010@gmail.com on 10 Jun 2011 at 9:06

GoogleCodeExporter commented 9 years ago
yeah one year ago ecco worked like a dream, now it doesnt

Original comment by human...@gmail.com on 11 Jun 2011 at 8:38

GoogleCodeExporter commented 9 years ago
It's still the old sif timing bug.
I had it hackfixed once but that broke stuff in FFX.
FFX > Ecco the Dolphin, so yea :p

We're still interested in fixing it properly of course.

Original comment by ramapcsx2 on 11 Jun 2011 at 10:11

GoogleCodeExporter commented 9 years ago
So am I wasting my time getting the rom?

Original comment by jennifer...@gmail.com on 7 Jul 2011 at 6:50

GoogleCodeExporter commented 9 years ago
You mean buying the game, right?
It's currently not working on PCSX2.

Original comment by ramapcsx2 on 7 Jul 2011 at 7:14

GoogleCodeExporter commented 9 years ago
well you can try r2518 its last working compiled build on net
newer build 2528 has endless loading

Original comment by human...@gmail.com on 29 Oct 2011 at 9:13

GoogleCodeExporter commented 9 years ago
Thanks @humandxp.

Original comment by lemuel2010@gmail.com on 9 Nov 2011 at 9:18

GoogleCodeExporter commented 9 years ago
For the record, you can make this run by simply modifying one line of code, for 
those of you who want to run it with the latest PCSX2 revisions until it's 
globally fixed. It's in Sif1.cpp; just search "ecco" and look a few lines down 
for "PSX_INT", and remove all instances of /* and */ from that line.

Original comment by MichaelW...@gmail.com on 1 Mar 2012 at 3:05