cai567890 / pcsx2

Automatically exported from code.google.com/p/pcsx2
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Time Crisis 3 has fog issues with DX11 #923

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
There's a layer of grey (fog) overlaid on the screen in gameplay when using 
GSDX DX11. With GSDX9, the gfx are normal, but it is a bit slower.

See this thread for more details about getting the game to boot (if you're 
having issues with that)- issue 360.

Please let me know what else I can provide that could be helpful. Screenshot 
attached using DX11.

Original issue reported on code.google.com by wespipe...@gmail.com on 23 Dec 2010 at 7:21

Attachments:

GoogleCodeExporter commented 9 years ago
Sorry that was issue 630 - I'm dyslexic I guess. :)

Original comment by wespipe...@gmail.com on 23 Dec 2010 at 7:22

GoogleCodeExporter commented 9 years ago
Is there a GSdx message in the console?

Original comment by ramapcsx2 on 23 Dec 2010 at 6:26

GoogleCodeExporter commented 9 years ago
I don't think so....but here's what I get this in the console window (going 
from the menus to gameplay):

Original comment by wespipe...@gmail.com on 23 Dec 2010 at 6:37

Attachments:

GoogleCodeExporter commented 9 years ago
Wonder why it's dx10 only. Ah well, added to the list.

Original comment by ramapcsx2 on 23 Dec 2010 at 7:11

GoogleCodeExporter commented 9 years ago
Still occuring as r4714. And now that Time Crisis 2 is playable finally, the 
same fog issue is observed there - again, only with DX11. DX9 is fine.

Original comment by wespipe...@gmail.com on 10 Jun 2011 at 7:10

GoogleCodeExporter commented 9 years ago
Time for a yearly update. No change as of r5326. I also tried every setting in 
the Hacks section today and none made a difference - fog always obscures the 
whole image on DX11.

Original comment by wespipe...@gmail.com on 10 Jul 2012 at 7:02