Closed GoogleCodeExporter closed 9 years ago
If by "Camera Mode" you mean that you play the game through the eyes of the
character you control, then the answer is this: in the "Directors Cut" edition
of Fatal Frame 2 (Project Zero in Europe) there is a Camera Mode.
This edition was only released on XBOX.
FF\PZ 1, FF\PZ 2 & FF\PZ 3 on PS2 does not have this mode.
FF\PZ 4 was only released on Nintendo Wii.
Original comment by pg...@yahoo.se
on 10 Apr 2011 at 5:56
Camera Mode or Finder's Mode.
Meaning when you take up the camera to fight the ghosts/take pictures, you'll
be looking through your camera lenses. No shot can be taken without that mode.
I can't use that mode at all; pressing Circle doesn't put me in that mode like
how it should in actual PS2.
Both Fatal Frame series have the same problem (1 and 2; 3 can't be played :/).
Original comment by theeaste...@gmail.com
on 10 Apr 2011 at 9:28
Or in a simpler description, I can't use my camera at all.
Sorry for the confusion.
Original comment by theeaste...@gmail.com
on 10 Apr 2011 at 9:29
The European versions (Project Zero) works almost flawlessly.
Try using the latest from EMUCR: http://www.emucr.com/search/label/PCSX2
Try using the GsDx plugin.
Try update your graphics driver.
Try update your DirectX.
Otherwise you graphicscard may be too lame.
Original comment by pg...@yahoo.se
on 10 Apr 2011 at 12:16
Works fine for me in Fatal Frame 1 and 2.
Of course there's still that Z buffer download issue, so actually "shooting"
the ghosts is nearly impossible (use software rendering to fix).
Original comment by ramapcsx2
on 10 Apr 2011 at 5:08
ramapcsx2: the phenomena you describe have occurred for me as well, but only on
PZ1.
It appears to be the game it self that causes it, and shows when it thinks you
have blowed an opportunity.
The game can also jam it self when it thinks you have neglected to save,
and this has happened for me when playing it on console as well.
PCSX2 emulates this by doing some illegal C++ runtime stuff, which makes
Windows terminate the program; an incorrect solution according to me.
Original comment by pg...@yahoo.se
on 10 Apr 2011 at 5:55
Thank you for the feedbacks. I appreciate them.
I bought my PC just this year with decent specs. They're not the best of the
best, but at least they should be good enough to play an emulator that was
developed years ago.
I'm using North American copy. Are NA copies not playable in this emulator?
Original comment by theeaste...@gmail.com
on 11 Apr 2011 at 1:34
Your PC specs don't have anything to do with this.
Neither has the age of the emulator (which isn't even done yet, just btw ;) ).
My copy of the game is the same region, so it's definitely a problem on your
end.
I just can't say what it could be.
Original comment by ramapcsx2
on 11 Apr 2011 at 6:05
pg...@yahoo.se:
When the game crashes on a real console, PCSX2 is expected to give any form of
bad error.
It may crash, it may show tons of TLB misses, or it may just hang the game.
It's not really feasible to try and work out a graceful shutdown, just for the
sake of it :p
Original comment by ramapcsx2
on 11 Apr 2011 at 6:37
[deleted comment]
Closing, since the op figured out the problem.
Original comment by ramapcsx2
on 12 Apr 2011 at 9:06
Original issue reported on code.google.com by
theeaste...@gmail.com
on 10 Apr 2011 at 4:08