Open sravanibattula opened 7 years ago
but the both touch methods work fine in calabash-ios console
Then you need to wait longer?
It touches the element if I wait longer and the app becomes unresponsive after that..App works normal if I do the same thing in console though.
The difference I noticed is in console if I do touch("* marked:'Add'") it opens the box as expected but I do the same thing in run it shows the keyboard too..so I have to do a keyboard_hide if I want to touch save button.Do you think this caused the issue?
The difference I noticed is in console if I do touch("* marked:'Add'") it opens the box as expected but I do the same thing in run it shows the keyboard too..so I have to do a keyboard_hide if I want to touch save button.Do you think this caused the issue?
This sounds like a UI bug. The keyboard is either appearing incorrectly or the keyboard is appearing correctly and it is hiding a UI element. How would a user be able to touch the Add button?
Keep in mind, I have no idea what your app is or what it looks like. You will need to paste screenshots or a movie to get more help.
I am not getting any UI specific issues in my case but app becomes inresponsive resulting in the failure of the step and the test
Hello @jmoody ,
I am getting Retrying.. HTTPClient::ReceiveTimeoutError: (execution expired) message when I execute test script because of touch method (device agent touch or calabash touch,I used wait_for_none_animating and wait_for_element_exists and a 10 seconds sleep to make calabash touch method work) but the both touch methods work fine in calabash-ios console though.I get Retrying.. HTTPClient::ReceiveTimeoutError: (execution expired) after touching the element I need to.
After touching save app becomes unresponsive.
I am using calabash-ios 0.21.1, run_loop 2.6.2, calabash-cucumber 0.21.2. I executed my test case on simulator iPhone8(11.1) with Xcode 9