calbri / TetrisAVR

CSSE2010 Assignment - Good copy
1 stars 0 forks source link

Acceleration #12

Closed calbri closed 8 years ago

calbri commented 8 years ago

Make the game speed up as the score gets higher. A suggested approach is that every time a row is completed (and cleared) the game speeds up slightly, i.e. the blocks drop faster. (Do not speed-up play too quickly. An average player should be able to play for at least one minute, but the speed-up must be noticeable within 30 seconds.)

calbri commented 8 years ago

Decreases tick duration by 5ms every time a row is cleared. Haven't factored in going into negative values, so don't get more than 120 lines or else you'll travel back in time or something.