calc84maniac / tiboyce

A Game Boy emulator for the TI-84 Plus CE and TI-83 Premium CE.
https://calc84maniac.github.io/tiboyce/
GNU General Public License v3.0
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Incorrect graphics on GBC when the palette is changed mid-frame #179

Open calc84maniac opened 1 year ago

calc84maniac commented 1 year ago

Due to limitations of the current renderer, only one set of palettes (8 background palettes and 8 sprite palettes) can be applied to a single frame. As such, if a game changes the palette mid-frame, parts of the screen will be displayed with the wrong colors.

Until this is fixed, I'd like to list known affected games here to avoid duplicate issues being created. Feel free to reply if you find a game not on this list, along with what part of the game is affected (images are welcome as well).

Chenyixu2008 commented 1 year ago

Dragon warrior monster 2

CoolCoderGuy commented 7 months ago

Tyrannosaurus Tex...that one that came out in 2018 more than a decade after the gameboy color died out. (most of the images for cutscenes) (in game text pop ups during tutorials) (some textures appear to be different shades of their color than on an actual gameboy color)