Open calcitem opened 2 months ago
new,black xe5 is wrong
SkillLevel = 14
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
BoardFullAction = 0
MillFormationActionInPlacingPhase = 0
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen **@@*O@*/***O@O@*/**O@OO@O b m s 7 0 7 0 0 0 0 18 moves (1,3)->(1,2) (3,3)->(2,3) (1,4)->(1,3) (3,8)->(2,8) (1,2)->(2,2) (2,8)->(1,8) (1,3)->(1,2) (1,8)->(1,1) (2,2)->(2,1) (2,3)->(2,2) (2,1)->(2,8) (1,1)->(1,8) (1,2)->(1,3) (2,4)->(1,4) (2,8)->(2,1) (1,8)->(1,1) (2,1)->(3,1) (1,1)->(2,1) (1,3)->(2,3) (2,2)->(3,2) (3,1)->(3,8) (2,1)->(2,8) (2,5)->(1,5) (1,4)->(2,4) (1,5)->(2,5) (3,2)->(3,1) (2,3)->(1,3) (3,1)->(3,2) (1,3)->(1,2) (3,2)->(3,1) (1,2)->(1,3) (3,1)->(3,2) (1,3)->(1,2) (3,2)->(3,1)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xc3 c3
6. a7 a4
7. d3 d2
8. c4 d5
9. d6 e4
10. g7-g4 f6-f4
11. f2-e3 c4-c5
12. d5-e5xd6 g1-f2
13. g4-g1 c5-d5
14. e5-f6 d5-e5
15. b6-b4 f4-g4
16. c3-c4xe5 d3-c3xf6
17. e4-e5 g4-f4
18. e3-e4 a7-b6
19. e5-f6 b6-c5
20. e4-e5 c5-d5
21. f6-d6 f4-f6
22. d6-b6 d5-c5
23. e5-e4 f2-e3
24. b6-d6 c5-d5
25. d6-d7 d5-d6
26. e4-f4 f6-g7
27. d7-a7 d6-b6
28. d2-d3 e3-f2
29. d3-d2 g7-d7
30. f4-e4 d7-g7
31. e4-e5 g7-d7
32. e5-e4 d7-g7
33. e4-e5 g7-d7
34. e5-e4
old level 2 is also ok
SkillLevel = 14
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill41/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
HasBannedLocations = false
BoardFullAction = 0
MayOnlyRemoveUnplacedPieceInPlacingPhase = false
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen ***@@@**/*@*@**@O/*O*@*O@* w m s 3 0 8 0 0 0 0 25 moves (3,6)->(2,6) (1,6)->(1,7)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xc3 c3
6. a7 a4
7. d3 d2
8. c4 d5
9. d6 e4
10. g7-g4 f6-f4
11. f2-e3 c4-c5
12. d5-e5xd6 g1-f2
13. g4-g1 c5-d5
14. e5-f6 d5-e5
15. b6-b4 f4-g4
16. c3-c4xd3 b2-c3
17. b4-b2 a7-b6
18. b2-b4xf2 g4-g7
19. d2-f2xc3 d1-d2
20. e3-d3 d2-b2
21. e4-e3xb2 e5-d5
22. c4-c3xd5 a1-b2
23. c3-c4xb6
new
SkillLevel = 14
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
BoardFullAction = 0
MillFormationActionInPlacingPhase = 0
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen **@@*O@*/***O@O@*/**O@OO@O b m s 7 0 7 0 0 0 0 18 moves (1,3)->(1,2) (3,3)->(2,3) (1,4)->(1,3) (3,8)->(2,8) (1,2)->(2,2) (2,8)->(1,8) (1,3)->(1,2) (1,8)->(1,1) (2,2)->(2,1) (2,3)->(2,2) (2,1)->(2,8) (1,1)->(1,8) (1,2)->(1,3) (2,4)->(1,4) (2,8)->(2,1) (1,8)->(1,1) (2,1)->(3,1) (1,1)->(2,1) (1,3)->(2,3) (2,2)->(3,2) (3,1)->(3,8) (2,1)->(2,8) (2,5)->(1,5) (1,4)->(2,4) (1,5)->(2,5) (3,2)->(3,1) (2,3)->(1,3) (3,1)->(3,2) (1,3)->(1,2) (3,2)->(3,1) (1,2)->(1,3) (3,1)->(3,2) (1,3)->(1,2) (3,2)->(3,1)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xc3 c3
6. a7 a4
7. d3 d2
8. c4 d5
9. d6 e4
10. g7-g4 f6-f4
11. f2-e3 c4-c5
12. d5-e5xd6 g1-f2
13. g4-g1 c5-d5
14. e5-f6 d5-e5
15. b6-b4 f4-g4
16. c3-c4xe5 d3-c3xf6
17. e4-e5 g4-f4
18. e3-e4 a7-b6
19. e5-f6 b6-c5
20. e4-e5 c5-d5
21. f6-d6 f4-f6
22. d6-b6 d5-c5
23. e5-e4 f2-e3
24. b6-d6 c5-d5
25. d6-d7 d5-d6
26. e4-f4 f6-g7
27. d7-a7 d6-b6
28. d2-d3 e3-f2
29. d3-d2 g7-d7
30. f4-e4 d7-g7
31. e4-e5 g7-d7
32. e5-e4 d7-g7
33. e4-e5 g7-d7
34. e5-e4
old
SkillLevel = 14
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill41/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
HasBannedLocations = false
BoardFullAction = 0
MayOnlyRemoveUnplacedPieceInPlacingPhase = false
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen ***@@@**/*@*@**@O/*O*@*O@* w m s 3 0 8 0 0 0 0 25 moves (3,6)->(2,6) (1,6)->(1,7)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xc3 c3
6. a7 a4
7. d3 d2
8. c4 d5
9. d6 e4
10. g7-g4 f6-f4
11. f2-e3 c4-c5
12. d5-e5xd6 g1-f2
13. g4-g1 c5-d5
14. e5-f6 d5-e5
15. b6-b4 f4-g4
16. c3-c4xd3 b2-c3
17. b4-b2 a7-b6
18. b2-b4xf2 g4-g7
19. d2-f2xc3 d1-d2
20. e3-d3 d2-b2
21. e4-e3xb2 e5-d5
22. c4-c3xd5 a1-b2
23. c3-c4xb6
level 13
old
SkillLevel = 13
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill41/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
HasBannedLocations = false
BoardFullAction = 0
MayOnlyRemoveUnplacedPieceInPlacingPhase = false
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen @OOO****/@*******/@******* w m s 3 0 3 0 0 0 0 33 moves (1,3)->(2,3) (1,1)->(1,8) (2,3)->(1,3)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xb6 b6
6. c5 f4
7. a7 a4
8. e5 d5
9. d3 b4
10. c3-c4xb2 a1-b2
11. f2-d2 b2-a1xd2
12. c4-c3 a1-b2
13. c3-c4xb2 d1-d2
14. g7-d7 g1-d1xb6
15. b4-b6 e5-e4
16. b6-d6xf6 d3-e3
17. d6-b6 e3-d3xb6
18. f4-f6 e4-e5
19. f6-d6xa7 d3-e3
20. c4-c3 c5-b6
21. a4-a7 d1-g1
22. c3-b2 d2-f2xa7
23. d7-a7 g1-g4
24. a7-d7xg4 e3-e4
25. b2-c3 f2-e3xc3
26. d7-g7 b6-c5
27. g7-d7xc5 e4-f4
28. d5-c5 f4-e4xd6
new
SkillLevel = 13
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
BoardFullAction = 0
MillFormationActionInPlacingPhase = 0
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen *O*****O/***O*@@@/******** w m s 3 0 3 0 0 0 0 30 moves (1,8)->(1,1) (2,7)->(1,7) (1,1)->(1,8) (1,7)->(2,7)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. d1xb6 b6
6. c5 f4
7. a7 a4
8. e5 d5
9. d3 b4
10. c3-c4xb2 a1-b2
11. f2-d2 b2-a1xd2
12. b4-b2 d3-e3
13. a4-b4xa7 d1-d2
14. g7-d7 d2-f2xd5
15. d7-a7 g1-g4
16. a7-a4xg4 e3-e4
17. c4-c3 f2-e3xa4
18. b4-c4 e5-d5
19. c4-b4xf6 e4-e5xf4
20. b4-c4 e3-f2
21. c4-b4xa1 d5-d6
22. c3-d3 d6-d5xd3
23. b4-c4 d5-d6
24. c4-b4xd6 c5-d5
25. b4-c4 d5-c5
26. c4-b4xf2
new black is right
level 4
old
SkillLevel = 4
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill41/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
HasBannedLocations = false
BoardFullAction = 0
MayOnlyRemoveUnplacedPieceInPlacingPhase = false
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen **@**O**/**@*OO*O/**@O*O** b m s 6 0 3 0 0 0 0 23 moves (2,3)->(2,4) (2,5)->(3,5)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. a7 d1
6. a4xd1 d1
7. d5 d3
8. e3 d2xe3
9. e3 e5
10. c3-c4 a4-b4
11. d3-c3 b4-a4xc3
12. c4-c3 e3-d3
13. g7-d7 a4-b4
14. f2-f4 b4-a4xc3
15. d7-g7 d3-c3xb6
16. g7-g4 a4-b4
17. e5-e4xf6 a7-b6xd2
18. e4-e5 b2-d2
19. e5-e4xd5 b4-b2xd1
20. f4-f2 d2-d1xe4
new
SkillLevel = 4
MoveTime = 0
Algorithm = 2
UsePerfectDatabase = false
PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill/files/strong
DrawOnHumanExperience = true
ConsiderMobility = true
AiIsLazy = false
Shuffling = false
DeveloperMode = false
PiecesCount = 9
HasDiagonalLines = true
NMoveRule = 100
EndgameNMoveRule = 100
ThreefoldRepetitionRule = true
PiecesAtLeastCount = 3
BoardFullAction = 0
MillFormationActionInPlacingPhase = 0
MayMoveInPlacingPhase = false
IsDefenderMoveFirst = true
StalemateAction = 0
MayFly = false
FlyPieceCount = 3
MayRemoveFromMillsAlways = false
MayRemoveMultiple = false
position fen O****O**/*O*@@O*O/***O@O** b m s 7 0 3 0 0 0 0 25 moves (2,5)->(1,5) (1,1)->(2,1)
1. f6 f2
2. b2 b6
3. g1 g7
4. a1 c3
5. a7 d1
6. a4xd1 d1
7. d5 d3
8. e3 d2xe3
9. e3 e5
10. c3-c4 a4-b4
11. d3-c3 b4-a4xc3
12. c4-c3 e3-d3
13. g7-d7 a4-b4
14. f2-f4 b4-a4xc3
15. d7-g7 d3-c3xb6
16. g7-g4 a4-b4
17. e5-e4xa7 c3-d3
18. f4-f2 d3-c3xe4
19. g4-g7 c3-d3
20. g7-d7 b4-b6
21. d7-d6 d3-c3xd6
22. d2-d3 d5-d6xd1
PiecesCount = 12 SkillLevel = 14 HasDiagonalLines = true MoveTime = 0 NMoveRule = 100 Algorithm = 2 EndgameNMoveRule = 100 UsePerfectDatabase = false ThreefoldRepetitionRule = true PiecesAtLeastCount = 3 BoardFullAction = 2 MillFormationActionInPlacingPhase = 4 MayMoveInPlacingPhase = false IsDefenderMoveFirst = false StalemateAction = 0 MayFly = true PerfectDatabasePath = /storage/emulated/0/Android/data/com.calcitem.sanmill/files/strong FlyPieceCount = 3 DrawOnHumanExperience = true MayRemoveFromMillsAlways = false ConsiderMobility = true MayRemoveMultiple = false AiIsLazy = false Shuffling = false DeveloperMode = false position fen @O/O@OOO@/OOOOOO b m s 11 0 3 0 0 0 0 24 moves (1,4)->(1,6) (2,5)->(3,5)
dooz
branch:18. d7-d6xe3
Changed!https://github.com/calcitem/Sanmill/commit/4d17692c4ba578df714659361b9c6ed30f3678b1 fixed 9mm's changed in commit 7f819477, but I don't know why it changed!