Add your obj and mtl into the public/models directory (e.g. public/models/monkey.obj and public/models/monkey.mtl)
Load a model in your code with `loadObj(objName, mtlName):
const monkey = loadObj('monkey', 'monkey');
Use attachModel to add it to a point the same way you would add geometry (it returns the root node, which you can use to scale/position the whole model)
Here's sort of how it works now:
public/models
directory (e.g.public/models/monkey.obj
andpublic/models/monkey.mtl
)attachModel
to add it to a point the same way you would add geometry (it returns the root node, which you can use to scale/position the whole model)