Open skore87 opened 11 years ago
Stopped infinite split issue by not damaging the slime.
Slime issue should be completely fixed now. New custom entity is given the original's size. Will close when tested. Still need to retest the magma cubes again though.
Only two entities that aren't working as expected with the addition of custom entities and events to catch movement.
MagmaCube - Doesn't seem to trigger BPEntityMoveEvent Slime - Infinitely splits against the ELECTRIC flag with the current event hook setup. Could be used to make an exploit farm for slime balls.