Closed Mrs-Feathers closed 6 years ago
name: <mob-name>
to the .yml file should fix it. The name inside is the name displayed in game.Side Note: apparently issue #2 just fixed itself after i created a mob spawn zone. just a few skeletons and stuff spawned around me as if it was night, it was day light.. so they burnt up... then i went exploring.. seems to be normal now. no idea. switched it to night, monsters spawn as per normal. zero idea what happened there. maybe its just me? lol.
I just tested #2 at my server and it still works for me. Don't what happend there. Are friendly animals spawn at day time?
Yeah. Spawning works fine now. Day or night. Friendly and monsters
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On 27 May 2018, at 4:25 PM, Caliog notifications@github.com wrote:
I just tested #2 at my server and it still works for me. Don't what happend there. Are friendly animals spawn at day time?
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Hey, i'm using the newest Spigot build and i'm sure you know im using rolecraft v 3.2.10 since that's how i'm building spellcollection.jar.. but uh..
having spent most of my time just trying to make more spells [which has been successful so far, just trying to test it now.] i haven't tested much of anything else. so here are some things i've run into that seem out of place.. maybe you already are fixing it but maybe i'm helping in some way to report it to you..
disable-natural-spawn: world: false
but its acting like its true and no hostile mobs spawn. only friendly mobs.and thus i can't level up to test any of the new spells. BUT they show up and all that :D so i'm really happy i didn't mess that up.