instead of having an exclusive loading screen, show the loading screen through a buffer and load the assets into another.
this way we use a straightforward system and dont have to seperate the rendering process for loading only.
also this has to be done anyways if we want to stream data while playing.
instead of having an exclusive loading screen, show the loading screen through a buffer and load the assets into another. this way we use a straightforward system and dont have to seperate the rendering process for loading only. also this has to be done anyways if we want to stream data while playing.