Closed smvhost closed 6 years ago
demos/demos/demos/demos/demos/||SUPerMAN||^70000.dm_10000.dm_10000.dm0000.dm_1.
For one the filename definitively contains illegal characters.
Secondly the path looks really weird .. demos/demos/demos/..
I am assuming you do not have that folder structure but that is a bug too ?
Could you try to find a way to force a crash? That would be very helpful for further analysis of the bug. I would assume in this case that the special characters in the name might cause problems, as |^
would be illegal for filenames.
I dont think Its a problem with |^ or illegal filenames.. I tried with saving demorecords with those characters..but didnt find any problems..
The thing I noticed that it happens with gametypes with multiple rounds (search & destroy),
and when server try to stop demorecord at roundend by itself..
Here, At each roundend, server creates a folder named demo and saves the demorecord in it. (At each round ends, It creates folders inside folders)
Is the issue still present?
Nice to see you guys still working on CoD4 after all this time, especially you Ninja.
I like what you guys have done with sourcebans & what not :)
worked for me without problems. please repopen if issue is still present.
Server sometimes crashes while recording demo.. & Also its saving to some weird path and creating folders inside folder with multiple copies..
` SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 8 ^2Processed 71 bytes for client NeXt|Prevost SV_ExecuteReliableMessage() cmd: 8 ^2Processed 6 bytes for client NeXt|Prevost SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| Say Interagus: ^Ulool SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| Say Red: ^Uthey forget the bomb SVExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| Say Ghost: wat a noob SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| SV_ExecuteReliableMessage() cmd: 9 Received packet 0 of stats data ^2Processed 8201 bytes for client NeXt|Prevost SV_ExecuteReliableMessage() cmd: 1875 ^2Processed 2055 bytes for client ||SUPerMAN|| ==== ShutdownGame (0) ====
------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011
sv_cheats is write protected. Stopped demo for: ||SUPerMAN|| recording to demos/demos/demos/demos/demos/||SUPerMAN||^70000.dm_10000.dm_10000.dm0000.dm_1. This program has crashed with signal: Aborted The current Gameversion is: CoD4 X 1.8 linux-i386-custom_debug type 'e' build 1458 Sep 9 2016 File is ./cod4x18_dedrun Hash is: c04ad69b50cbf6500d9d3637943230e9f2148902270ed6154a8d5cbcbe2d3fc3 ---------- Crash Backtrace ---------- 19: .(Sys_DumpCrash+0xf6) [0x20ab837] 18: .(Sys_SigHandler+0x3c) [0x20ab991] 17: [0xf77a2cb0] 16: [0xf77a2cd9] 15: /lib/i386-linux-gnu/libc.so.6(gsignal+0x47) [0xf74bb687] 14: /lib/i386-linux-gnu/libc.so.6(abort+0x143) [0xf74beab3] 13: /lib/i386-linux-gnu/libc.so.6(+0x68fd3) [0xf74f5fd3] 12: /lib/i386-linux-gnu/libc.so.6(fortify_fail+0x6b) [0xf7588b8b] 11: /lib/i386-linux-gnu/libc.so.6(+0xfbb1a) [0xf7588b1a] 10: .(SV_RecordClient+0x470) [0x209a915] 9: .(SV_ClientEnterWorld+0x244) [0x2091ba4] 8: .(SV_MapRestart+0x328) [0x20a311c] 7: .() [0x2098e81] 6: .(Cmd_ExecuteString+0x321) [0x202606a] 5: .(Cbuf_Execute+0x298) [0x2024d50] 4: .(Com_Frame+0xaf) [0x2028b23] 3: .(Sys_Main+0x57) [0x20ac2b5] 2: .(main+0x171) [0x20b28d7] 1: /lib/i386-linux-gnu/libc.so.6(libc_start_main+0xf3) [0xf74a6af3] 0: .() [0x2024075]
-- Registers --- edi 0xf7638000 esi 0x2e ebp 0xff95d048 esp 0xff95cdd4 eax 0x0 ebx 0x1e64 ecx 0x1e64 edx 0x6 eip 0xf77a2cd9 -------- Backtrace Completed -------- Received signal: Aborted, exiting... Server received signal: Aborted Shutting down server... ----- Server Shutdown -----
With the reason: Server received signal: Aborted Terminating server... Sending heartbeat to cod4master.smvhost.in Sending heartbeat to cod4master.activision.com Sending heartbeat to cod4master.cod4x.me Sending heartbeat to cod4master.smvhost.in Sending heartbeat to cod4master.activision.com Sending heartbeat to cod4master.cod4x.me ==== ShutdownGame (1) ==== Player Spik3r^7, 0 dropped: EXE_DISCONNECTED Player ^0Maddy^7, 1 dropped: EXE_DISCONNECTED Player NeXt|Prevost^7, 2 dropped: EXE_DISCONNECTED Player ^5sMv|^7msm^7, 3 dropped: EXE_DISCONNECTED Player ^0J^1ARVI^0$^7, 5 dropped: EXE_DISCONNECTED Player ken^7, 6 dropped: EXE_DISCONNECTED Player saiyan gaming^7, 7 dropped: EXE_DISCONNECTED Player ^1Drizzy^2Quinn^7, 8 dropped: EXEDISCONNECTED Player Ghost^7, 9 dropped: EXE_DISCONNECTED Player Interagus^7, 10 dropped: EXE_DISCONNECTED Player ^5sMv|^7BAE<3^7, 12 dropped: EXE_DISCONNECTED Player ^1^5sMv|^7^2^3^4^2^1CJ^3D^1JaNa^7, 13 dropped: EXE_DISCONNECTED Player ^5sMv|^7crowthepro^7, 14 dropped: EXE_DISCONNECTED Player CID^7, 15 dropped: EXE_DISCONNECTED Player G@mElaR~SpiD^7, 16 dropped: EXE_DISCONNECTED Player Gaweadasfsg^7, 17 dropped: EXE_DISCONNECTED Player ^5sMv|^7$/-$#^7, 18 dropped: EXE_DISCONNECTED Player ||SUPerMAN||^7, 19 dropped: EXE_DISCONNECTED Stopped demo for: ||SUPerMAN|| Player ^5 |^7AR|ROADBLOCK^7, 20 dropped: EXE_DISCONNECTED Player ^4R^1ed^7, 21 dropped: EXE_DISCONNECTED Player Reecey^7, 22 dropped: EXE_DISCONNECTED Player ^5sMv|^7nel^7, 23 dropped: EXE_DISCONNECTED Player vg_huzii^7, 24 dropped: EXE_DISCONNECTED Player old|^0Pr3t4rt3d^7, 25 dropped: EXE_DISCONNECTED Player laws<3^7, 26 dropped: EXE_DISCONNECTED Player sMv|DawaL_YakA^7, 27 dropped: EXE_DISCONNECTED Player ^5sMv|^7wolf3n^7, 28 dropped: EXE_DISCONNECTED ---------------------------`