Closed ineedbots closed 1 year ago
@IceNinjaman Hello, please take a look at this.
People have been exploiting this issue for a long while now, this is critical to get this merged
I know this is already merged but how is this code any different? Didn't you just merge the 2 ifs but the flow is still the exact same?
No, before it only checked cl->reliableAcknowledge < 0
when it needs to be checking the difference of cl->reliableSequence
and cl->reliableAcknowledge
is < 0
Yeah i see it now makes sense, my bad
The original fix https://github.com/callofduty4x/CoD4x_Server/pull/336 didn't always work, this fixes it.