calmackenzie / VG1819

Final Project for CS4830 2018 - 2019
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Made AI stable #417

Closed VibrantJack closed 5 years ago

VibrantJack commented 5 years ago

The AI won't just crash the game. Full games can now be run with AI. Testing usually does AI vs AI. Just remove one of the AI objects from testing grouns and fill in UnitTest::test() with what you need to spawn for testing none AI. If you need only 1, drop 1 of the controllers, if you need none, drop both of them.

calmackenzie commented 5 years ago

Can we have only 1 ai in testing by default? I.e. in this pr

VibrantJack commented 5 years ago

got it