Open daerogami opened 6 years ago
From the text I can't quite tell whether this is a game issue or a scenario editor issue, so for now I've added both labels.
I definitely recall seeing 6-string dialogs with less than 6 strings recently, so this isn't an issue in the game at this point.
It might be an issue in the scenario editor, however, so I'll leave it open for now.
This is original behavior but the Display Message nodes I created afterward did not acknowledge the saving of the space for 6 texts.
This is an item logged from the To-Do and was originally reported by Tados. If you are familiar with or can recreate this bug, please provide details here.