Holding down space in combat for a while fills keyboard buffer with 'wait'. During combat, the keyboard input buffer isn't cleared during next move, so your whole party will wait tens or hundreds of times, and die.
This is possibly related to the diagonal combo-movement bug, where the next 'turn' gets keyboard input from previous turn.
Holding down space in combat for a while fills keyboard buffer with 'wait'. During combat, the keyboard input buffer isn't cleared during next move, so your whole party will wait tens or hundreds of times, and die.
This is possibly related to the diagonal combo-movement bug, where the next 'turn' gets keyboard input from previous turn.