calref / cboe

Classic Blades of Exile
http://spiderwebforums.ipbhost.com/index.php?/forum/12-blades-of-exile/
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Dialog scale option #350

Closed NQNStudios closed 3 weeks ago

NQNStudios commented 1 month ago

I can scale the UI and the map, but not the popup dialogs. On a modern screen, that text is pretty small/eye-straining.

CelticMinstrel commented 1 month ago

Probably the main UI scale should just be applied to dialogs too.

NQNStudios commented 3 weeks ago

Closing unless I get annoyed with the current solution and decide to revisit in a sophisticated way.

CelticMinstrel commented 3 weeks ago

To be clear, this was implemented in #351 and is thus done now… though you're welcome to find a better way to do it at some point, I don't think it's necessary. Pixellated text is kind of expected in Blades of Exile, in my opinion. (We'd ideally disable anti-aliasing on the text, but I'm not sure how to do that.)