calware / BetterChef

Fixes, buffs, and customization for Chef from RoR2
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Feedback and Issues #5

Open Aaron00000 opened 1 week ago

Aaron00000 commented 1 week ago
  1. Dice can be spammed faster than normal if it hits a surface. It can lead to rather fast boss kills in the early stages by aiming down and hacking away at their toes point blank. Roughly seven seconds to kill a Stone Titan from full health with no items at level one.

  2. Even without a surface to spam off of, Dice is rather powerful when spammed close range. May want to adjust how strong it is up-close without nerfing it at longer ranges, it was only a few seconds slower than the floor spamming.

  3. Increasing attack speed can lead to instances where you can't spam Dice as fast as one would like due to the flight speed keeping cleavers from returning as fast as you can spam them. Would recommend tweaking Dice so that the flight speed of cleavers increases with attack speed without affecting the maximum distance.

  4. The Glaze + Sear combo is a bit strong. Between the two of them, 80% of a Stone Titan's health can be dealt at level one with no items.

Other than those four minor to moderate nitpicks, I'm pretty fine with how this mod buffs Chef, good work.

calware commented 1 week ago

Thank you for the feedback! We are currently investigating the issue with spamming Dice and making some balance changes to Chef's base kit. Recently we worked the Dice damage proc coefficient into the configuration options for him in an effort to help users curb this too. Your post did help me to come up with some additional configuration options that may be used to address your point 3 above. Thank you for putting the time in to send this my way :) I appreciate it! I'll mark this as closed once we address more of the bugs that you mentioned.