This is a pretty extensive update to address KS's trade system as it currently isn't very useful except for titanium and time crystal trading. I've added a new limited mode for trading similar to that used for crafting that determines the profitability of trading by considering the amount of time needed to produce the input resources vs the amount of time needed to produce the average output resources. The system currently is accurate for both the stable and beta branches of KG and is particularly useful when playing the beta.
It also prevents limited trading from draining the input resources by considering how many trades each of the input and output resources are worth and only trading if the least input is greater than the least output.
This is a pretty extensive update to address KS's trade system as it currently isn't very useful except for titanium and time crystal trading. I've added a new limited mode for trading similar to that used for crafting that determines the profitability of trading by considering the amount of time needed to produce the input resources vs the amount of time needed to produce the average output resources. The system currently is accurate for both the stable and beta branches of KG and is particularly useful when playing the beta.
It also prevents limited trading from draining the input resources by considering how many trades each of the input and output resources are worth and only trading if the least input is greater than the least output.