Closed Cirn09 closed 4 years ago
So far I am quite happy with these updates. However, the branch currently has conflicts. When you get a chance, please resolve the conflicts and I'll go ahead and pull it into master. Thank you for the great additions!
My apologies, should have looked at the conflicts. I went ahead and resolved the issue and merged in your updates. Thanks again for the great additions!
What is the logic behind this piece of code?
var epiphanyRecommend = (1-k+Math.sqrt(80*(k*k-1)*x+(k-1)*(k-1)))*k/(40*(k+1)*(k+1)*(k-1))+x+x/(k*k-1);
What is the logic behind this piece of code?
var epiphanyRecommend = (1-k+Math.sqrt(80*(k*k-1)*x+(k-1)*(k-1)))*k/(40*(k+1)*(k+1)*(k-1))+x+x/(k*k-1);
transcendend level = TT
- transcendend next level will lose some of faithRatio.
- x = needNextLevel = lose faithRaito's value.
- then transcendend level will improve the adore gain faithRatio value.
- k = next transcendend level / now transcendend level = (1+ (TT+1))^2 / (1+TT) ^2= adoreIncreaceRatio
the game has changed the religion tab, but in the previous version, more use praise the sun 's bonus(game.religion.faithRatio transform to praise the sun's bonus )
so set up an equation
http://bloodrizer.ru/games/kittens/wiki/index.php?page=Apocrypha (Break-even Praise bonus (0 Black Obelisks) column)
new functions:
bug fixed:
I am sorry for my ugly code. Those functions has been tested by some Chinese players for a week.