camlost2 / AJE

Advanced Jet Engine for KSP
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The big refactor! #15

Closed NathanKell closed 9 years ago

NathanKell commented 9 years ago

Todo list once merged:

For the other modules that have not yet been refactored, I suggest making a separate freestanding class for propellers that take the current power and RPM and return thrust, RPM,p-factor, etc. The piston engine solver can be the piston engine code plus running the HP and RPM into that to get the outputs. The turboprop solver (when one is made) can inherit from JetSolver but get turbine HP and then use the prop class. Rotors can again either use the piston engine or turboprop for power.

They should, however, still work OK right now as it is, so it's not an ultimate priority to get them done ASAP.