Closed malte0811 closed 6 years ago
Can you fix a problem where all the pixel meshes are rendered with a wrong rotation? @malte0811
Screenshots? It was working for me when I wrote the PR.
This is what is should look, also applied to the road: http://puu.sh/yibQL/4ff23e174a.png And this is what it does looks like: http://puu.sh/yibRK/7aa3d6a0e2.png
As discussed on IRC. This PR replaces the TESR used for roads with baked models since they generally have better performance.