cannibalisticwalrus / GodotGameboardFramework

A Framework for Godot to make creating Tabletop and Board Game Simulators a little easier.
Creative Commons Attribution 4.0 International
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Users can select one of the above valid squares and see the character move from its current location to a valid second location (valid meaning, not more than movement speed) #9

Closed cannibalisticwalrus closed 1 year ago

cannibalisticwalrus commented 1 year ago

Complete