Open Agoxandr opened 1 year ago
This seems to be generally done via SteamAPI_IsSteamRunning()
, and I'm not sure what it does. We don't have source access to the API, so we may need to bring this up with Valve. Running ps
will show a process named steam
(and assorted other subprocesses) so it should in principle be detectable in some ways.
Is your feature request related to a problem? Please describe. External applications like game engines (I use Unity with Facepunch Steamworks) can't detect if Steam is running. Which means I can't test the game.
Describe the solution you'd like Not sure if there is a way to fix this that would make sense.
Describe alternatives you've considered I'm forced to use the Debian version. I checked every permission but that doesn't seem to change anything.