Open dtg01100 opened 1 year ago
Could you provide the full logs from Steam when you run the game? The logs you provided seem unusually short.
Also having a problem with starting Quake II remastered with an AMD GPU on Ubuntu I'd like to add more information. This may not be the same problem @dtg01100 has..
Full log of starting steam and launching Quake II remastered: steam_quake2_log.txt Log of Quake II remastered: CRASHLOG.txt
Interesting lines in steam_quake2_log
might be:
ERROR: ld.so: object '/home/user/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/snap/steam/common/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
If not already, this may work now with 2.64 snapd. You can try by refreshing snapd with snap refresh snapd --edge
(and restarting). Make sure to go back to stable after testing with snap refresh snapd --stable
.
Is there an existing issue for this?
Have you checked the wiki for solutions?
Is this a Steam Snap-specific issue?
Current Behavior
Quake 2 remaster crashes on startup with error, the original executable works fine.
Expected Behavior
Game starts without issue.
Steps To Reproduce
Click play button, select Quake II, observe crash.
Environment
gaming-graphics-core22 version
kisak-fresh (default)
Anything else?
game_log.txt