canonical / steam-snap

Steam as a snap
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Steam can't launch games with Proton compatibility layer due to Vulkan issues #350

Open schranzonator opened 11 months ago

schranzonator commented 11 months ago

Ensure there isn't an existing issue for this and check the wiki

Current Behavior

Proton/Windows games don't start however linux native games are working. When starting steam in the terminal it outputs:

vkEnumeratePhysicalDevices failed, unable to init and enumerate GPUs with Vulkan.
BInit - Unable to initialize Vulkan!

When installing the steam debian package it works flawlessly.

Expected Behavior

Proton games should start.

Steps To Reproduce

No response

Environment

os_release:
    name:               "Ubuntu"
    version:            "23.10 (Mantic Minotaur)"
snap_info:
    steam_revision:     171
    snapd_revision:     20671
lspci:
    01:00.0:            NVIDIA Corporation GP106 [GeForce GTX 1060 6GB] (rev a1)
glxinfo:
    gpu:                NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
    gpu_version:        4.6.0 NVIDIA 535.129.03
lscpu:
    model_name:         Intel(R) Core(TM)2 Quad CPU    Q9650  @ 3.00GHz
xdg_current_desktop:    ubuntu:GNOME
desktop_session:        ubuntu

gaming-graphics-core22 version

No response

Anything else?

No response

ashuntu commented 11 months ago

Does snap run steam.vkcube work? What's the output of snap run steam.vulkaninfo?

schranzonator commented 10 months ago

yes snap run steam.vkcube does work. here is the output of snap run steam.vulkaninfo:

``` find: ‘/home/jim/snap/steam/common/.local/share/applications’: No such file or directory find: ‘/home/jim/snap/steam/common/.local/share/icons/hicolor’: No such file or directory Traceback (most recent call last): File "/snap/steam/171/bin/nvidia32", line 3, in import gi ModuleNotFoundError: No module named 'gi' ========== VULKANINFO ========== Vulkan Instance Version: 1.3.204 Instance Extensions: count = 20 =============================== VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 6 ================= VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 VK_LAYER_MANGOHUD_overlay (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id = 0 (NVIDIA GeForce GTX 1060 6GB) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (NVIDIA GeForce GTX 1060 6GB): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 1 COMPOSITE_ALPHA_OPAQUE_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSharedPresentSurfaceCapabilitiesKHR: -------------------------------------- sharedPresentSupportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Device Groups: ============== Group 0: Properties: physicalDevices: count = 1 NVIDIA GeForce GTX 1060 6GB (ID: 0) subsetAllocation = 0 Present Capabilities: NVIDIA GeForce GTX 1060 6GB (ID: 0): Can present images from the following devices: count = 1 NVIDIA GeForce GTX 1060 6GB (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4206834 (1.3.242) driverVersion = 2246066368 (0x85e040c0) vendorID = 0x10de deviceID = 0x1c03 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce GTX 1060 6GB pipelineCacheUUID = eaa56f50-8535-7ab5-1163-67e673d0449e VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 32768 maxImageDimension2D = 32768 maxImageDimension3D = 16384 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0xffffffffff maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 15 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 180 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 4294967295 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1536 maxComputeWorkGroupSize: count = 3 1536 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 32768 32768 viewportBoundsRange: count = 2 -65536 65536 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000100 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 32768 maxFramebufferHeight = 32768 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 1048576 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576 maxDescriptorSetAccelerationStructures = 1048576 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 8 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = false conservativePointAndLineRasterization = true degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = false conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4000 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 180 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 535.129.03 conformanceVersion = 1.3.5.0 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 0 renderMajor = 226 renderMinor = 128 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceIDProperties: ----------------------------- deviceUUID = 88548547-b7fc-bfe0-e77f-c7b52117f843 driverUUID = 94b0ae56-adb8-502a-bb00-b4e608864495 deviceNodeMask = 1 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockProperties: --------------------------------------------- maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceMaintenance4Properties: --------------------------------------- maxBufferSize = 0xffffff0000 VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 4294967295 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 4096 shaderGroupBaseAlignment = 64 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 32 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000100 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceShaderIntegerDotProductProperties: -------------------------------------------------- integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR supportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlProperties: ---------------------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 3145728 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR VkPhysicalDeviceTexelBufferAlignmentProperties: ----------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 2147483647 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceUUID = 88548547-b7fc-bfe0-e77f-c7b52117f843 driverUUID = 94b0ae56-adb8-502a-bb00-b4e608864495 deviceNodeMask = 1 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR subgroupSupportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 protectedNoFault = false maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 535.129.03 conformanceVersion = 1.3.5.0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 180 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 2147483647 framebufferIntegerColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 3145728 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 maxInlineUniformTotalSize = 3072 integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffff0000 Device Extensions: count = 164 VK_AMD_buffer_marker : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_discard_rectangles : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_shared_presentable_image : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_video_decode_h264 : extension revision 8 VK_KHR_video_decode_h265 : extension revision 7 VK_KHR_video_decode_queue : extension revision 7 VK_KHR_video_queue : extension revision 8 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_clip_space_w_scaling : extension revision 1 VK_NV_copy_memory_indirect : extension revision 1 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 2 VK_NV_device_generated_commands : extension revision 3 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_linear_color_attachment : extension revision 1 VK_NV_memory_decompression : extension revision 1 VK_NV_ray_tracing : extension revision 3 VK_NV_ray_tracing_invocation_reorder : extension revision 1 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 16 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 16 256 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 VkQueueFamilyQueryResultStatusProperties2KHR: --------------------------------------------- supported = false VkVideoQueueFamilyProperties2KHR: --------------------------------- videoCodecOperations: None queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 2 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 16 256 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 VkQueueFamilyQueryResultStatusProperties2KHR: --------------------------------------------- supported = false VkVideoQueueFamilyProperties2KHR: --------------------------------- videoCodecOperations: None queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 8 queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 16 256 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 VkQueueFamilyQueryResultStatusProperties2KHR: --------------------------------------------- supported = false VkVideoQueueFamilyProperties2KHR: --------------------------------- videoCodecOperations: None queueProperties[3]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING | QUEUE_VIDEO_DECODE_BIT_KHR timestampValidBits = 32 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 16 256 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 VkQueueFamilyQueryResultStatusProperties2KHR: --------------------------------------------- supported = true VkVideoQueueFamilyProperties2KHR: --------------------------------- videoCodecOperations: count = 2 VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 3 memoryHeaps[0]: size = 6442450944 (0x180000000) (6.00 GiB) budget = 5676335104 (0x152560000) (5.29 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 6237938688 (0x173cf6400) (5.81 GiB) budget = 6237938688 (0x173cf6400) (5.81 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryHeaps[2]: size = 257949696 (0x0f600000) (246.00 MiB) budget = 250937344 (0x0ef50000) (239.31 MiB) usage = 7012352 (0x006b0000) (6.69 MiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 11 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[1]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: color images IMAGE_TILING_LINEAR: None memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM (non-sparse, non-transient) IMAGE_TILING_LINEAR: None memoryTypes[3]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32 FORMAT_D24_UNORM_S8_UINT (non-sparse, non-transient) IMAGE_TILING_LINEAR: None memoryTypes[4]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT (non-sparse, non-transient) IMAGE_TILING_LINEAR: None memoryTypes[5]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT (non-sparse, non-transient) IMAGE_TILING_LINEAR: None memoryTypes[6]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_S8_UINT (non-sparse, non-transient) IMAGE_TILING_LINEAR: None memoryTypes[7]: heapIndex = 0 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[8]: heapIndex = 1 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[9]: heapIndex = 1 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[10]: heapIndex = 2 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = false VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceDynamicRenderingFeatures: ----------------------------------------- dynamicRendering = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImageRobustnessFeatures: ---------------------------------------- robustImageAccess = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeatures: ------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance4Features: ------------------------------------- maintenance4 = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePipelineCreationCacheControlFeatures: ----------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrivateDataFeatures: ------------------------------------ privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = true shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = true shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures: ------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = false shaderInt8 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderIntegerDotProductFeatures: ------------------------------------------------ shaderIntegerDotProduct = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderTerminateInvocationFeatures: -------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeatures: -------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceSynchronization2Features: ----------------------------------------- synchronization2 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTextureCompressionASTCHDRFeatures: -------------------------------------------------- textureCompressionASTC_HDR = false VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = false shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures: ------------------------------------------------------ shaderZeroInitializeWorkgroupMemory = true steam-runtime-launcher-service: no process found ```
ashuntu commented 10 months ago

Could you provide the full logs from Steam when running it?

Also, could you restart your computer and try again (I know this sounds silly, but sometimes with GPU driver updates restarting does help)?

schranzonator commented 10 months ago

no problemo here is the terminal output when starting steam, today came a nvidia update but still not working :/

jim@Ubuntu:~$ steam
Testing for explicit PulseAudio choice...
...and PulseAudio has been explicitly chosen, so using it.
find: ‘/home/jim/snap/steam/common/.local/share/applications’: No such file or directory
find: ‘/home/jim/snap/steam/common/.local/share/icons/hicolor’: No such file or directory
Traceback (most recent call last):
  File "/snap/steam/171/bin/nvidia32", line 3, in <module>
    import gi
  File "/snap/steam/171/usr/lib/python3/dist-packages/gi/__init__.py", line 40, in <module>
    from . import _gi
ImportError: libgirepository-1.0.so.1: cannot open shared object file: No such file or directory
steam.sh[10098]: Running Steam on ubuntu 23.10 64-bit
steam.sh[10098]: STEAM_RUNTIME is enabled automatically
setup.sh[10178]: Steam runtime environment up-to-date!
steam.sh[10098]: Steam client's requirements are satisfied
tid(10216) burning pthread_key_t == 0 so we never use it
[2024-01-14 16:58:50] Startup - updater built Jan 13 2024 00:51:43
[2024-01-14 16:58:50] Startup - Steam Client launched with: '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/steam' '-no-cef-sandbox'
01/14 16:58:50 Init: Installing breakpad exception handler for appid(steam)/version(1705108172)/tid(10216)
[2024-01-14 16:58:50] Loading cached metrics from disk (/home/jim/snap/steam/common/.local/share/Steam/package/steam_client_metrics.bin)
[2024-01-14 16:58:50] Using the following download hosts for Public, Realm steamglobal
[2024-01-14 16:58:50] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2024-01-14 16:58:50] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2024-01-14 16:58:50] 3. https://cdn.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2024-01-14 16:58:50] Verifying installation...
[2024-01-14 16:58:50] Verification complete

Steam logging initialized: directory: /home/jim/snap/steam/common/.local/share/Steam/logs

(process:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf6ad1370
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf6acfcc0
lspci: error while loading shared libraries: libpci.so.3: cannot open shared object file: No such file or directory
lspci: error while loading shared libraries: libpci.so.3: cannot open shared object file: No such file or directory
steamwebhelper.sh[10261]: Runtime for steamwebhelper: defaulting to /home/jim/snap/steam/common/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_64/steamwebhelper.sh: line 53: /proc/sys/kernel/unprivileged_userns_clone: Permission denied
/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_64/steamwebhelper.sh: line 60: /proc/sys/user/max_user_namespaces: Permission denied
steamwebhelper.sh[10261]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
steamwebhelper.sh[10261]: CEF sandbox already disabled
flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13flock /usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf LOCK_SH failed. errno = 13CAppInfoCacheReadFromDiskThread took 173 milliseconds to initialize
flock /sys/power/suspend_stats/success LOCK_SH failed. errno = 13Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 10355
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13vkEnumeratePhysicalDevices failed, unable to init and enumerate GPUs with Vulkan.
BInit - Unable to initialize Vulkan!
BRefreshApplicationsInLibrary 1: 0ms

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
flock /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf LOCK_SH failed. errno = 13BuildCompleteAppOverviewChange: 332 apps
RegisterForAppOverview 1: 35ms
RegisterForAppOverview 2: 35ms

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
schranzonator commented 10 months ago

and when starting a game (Trackmania)

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
pressure-vessel-wrap[10737]: W: "snap/steam/171/graphics/usr/share/libdrm" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10737]: W: "snap/steam/171/graphics/usr/share/libdrm" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10737]: W: "var/lib/snapd/hostfs/usr/share/drirc.d" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10737]: W: "snap/steam/171/graphics/usr/share/drirc.d" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10737]: W: "var/lib/snapd/hostfs/usr/share/nvidia" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10737]: W: "var/lib/snapd/hostfs/usr/share/nvidia" is unlikely to appear in "/run/host"
bwrap: Can't mount tmpfs on /newroot/var/pressure-vessel/ldso: Permission denied

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
/bin/sh\0-c\0/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=11020 -- /home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/media/jim/stuff/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/media/jim/stuff/SteamLibrary/steamapps/common/Proton 8.0'/proton waitforexitandrun  '/media/jim/stuff/SteamLibrary/steamapps/common/TrackMania Nations Forever/TmForever.exe'\0
chdir "/media/jim/stuff/SteamLibrary/steamapps/common/TrackMania Nations Forever"
ERROR: ld.so: object '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
ERROR: ld.so: object '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/jim/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
pressure-vessel-wrap[10792]: W: "snap/steam/171/graphics/usr/share/libdrm" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10792]: W: "snap/steam/171/graphics/usr/share/libdrm" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10792]: W: "var/lib/snapd/hostfs/usr/share/drirc.d" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10792]: W: "snap/steam/171/graphics/usr/share/drirc.d" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10792]: W: "var/lib/snapd/hostfs/usr/share/nvidia" is unlikely to appear in "/run/host"
pressure-vessel-wrap[10792]: W: "var/lib/snapd/hostfs/usr/share/nvidia" is unlikely to appear in "/run/host"
bwrap: Can't mount tmpfs on /newroot/var/pressure-vessel/ldso: Permission denied
Uploaded AppInterfaceStats to Steam

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed
soumyaDghosh commented 10 months ago

Looks same as mine here in #347 mostly related due to graphics drivers

Constancies commented 10 months ago

I'm having similar issues on my 2012 MacBook Air i7-3667U, except I can't even run vkcube properly.

snap run steam.vkcube
vkcube: ./cube/cube.c:3357: demo_init_vk: Assertion `!err' failed.
Traceback (most recent call last):
  File "/snap/steam/171/bin/nvidia32", line 3, in <module>
    import gi
ModuleNotFoundError: No module named 'gi'
/snap/steam/171/bin/desktop-launch: line 350: 42791 Aborted                 (core dumped) "$@"

I thought it could be due to the channel of gaming-graphics-core22 I was using, but I shuffled through the stable versions of kisak-fresh, kisak-turtle, and oibaf-latest, and they all had the same result.

What makes this truly strange is that vkcube from the graphics-test-tools snap runs just fine.

snap run graphics-test-tools.vkcube
MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
Selected GPU 0: Intel(R) HD Graphics 4000 (IVB GT2), type: 1

[and displays the cube]

So I really don't know what is going on here :laughing:

ashuntu commented 10 months ago

If the issue is related to graphics driver updates, most times it is resolved by uninstalling and reinstalled the snap. If that doesn't work, there might be something else going on.

For this issue, this is related to https://github.com/canonical/steam-snap/issues/356 which is being worked on.

hifron commented 10 months ago

if graphic driver updates changes something important, symlinks does not change that often to symlinks with version(which changes often)...

and if graphic driver updates has some afterscript(in Debian called postinstall script) which may call snap refresh to particular snap like steam if thinks it is desired(or call this on all snaps requiring snap graphical driver dependencies :-)

but I think that something is maybe broken with this thinking of such mess... In Linux world(and especially on Debian) such brokenness is not typical, it was characteristics of Mandriva or Mandrake linuxes... :100:

and there is also dpkg --configure --pending

mythrz commented 10 months ago

Similar as @schranzonator

(steam:10216): GLib-GIO-CRITICAL **: g_settings_schema_source_lookup: assertion `source != NULL' failed

I was reporting the issue in the wrong place I guess... https://github.com/ValveSoftware/steam-for-linux/issues/9677#issuecomment-1913366282

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Moneysleeps commented 9 months ago

I'm having the same problem and I found something interesting.

I tried Upscayl, an AI Image Upscaler, and looky here... DOUBLE_UPSCAYL_PROGRESS: vkEnumeratePhysicalDevices failed -3 invalid gpu device So it's not a Steam problem.

My lead now: I may not have all the i386 binaries installed.

ashuntu commented 3 months ago

Makes sure to have both 32-bit and 64-bit graphics libraries installed (i.e. NVIDIA drivers). Failing that, you should try snapd 2.64, currently in edge, to see if behavior is different.

You can switch to edge snapd by running snap refresh snapd --edge (then a restart is advised). Make sure to revert to stable after testing with snap refresh snapd --stable.