Open cansik opened 7 years ago
Render an other texture onto the current texture with different blend modes (idea by @b2renger).
PGraphics texture1; PGraphics texture2; fx.render(texture1) .brightnessContrast(0.1f, 1.0f) .blend(BlendMode.SCREEN, texture2) .compose(passResult);
Here a list of different blend modes:
http://www.northlite.net/ps/blend.htm
Render an other texture onto the current texture with different blend modes (idea by @b2renger).
Here a list of different blend modes:
http://www.northlite.net/ps/blend.htm