[14:21:26 INFO SMAPI] SMAPI 1.9-beta.8 with Stardew Valley 1.2.9 on Microsoft Windows NT 6.2.9200.0
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[14:21:26 ERROR SMAPI] Couldn't load mod for manifest 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\AllProfessions\manifest.json': an error occurred while preprocessing 'AllProfessions.dll'.
System.ArgumentNullException: Value cannot be null.
Parameter name: method
at Mono.Cecil.ModuleDefinition.Import(MethodBase method)
at StardewModdingAPI.AssemblyRewriters.Rewriters.SDV1_2.Game1_Player_FieldRewriter.Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, FieldReference fieldRef, PlatformAssemblyMap assemblyMap)
at StardewModdingAPI.AssemblyRewriters.Framework.BaseFieldRewriter.Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap)
at StardewModdingAPI.Framework.AssemblyLoader.RewriteAssembly(AssemblyDefinition assembly) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\AssemblyLoader.cs:line 207
at StardewModdingAPI.Framework.AssemblyLoader.Load(String assemblyPath) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\AssemblyLoader.cs:line 75
SDV identifies itself in-game as 1.11, however SMAPI console identifies it as 1.2.9.
SDV identifies itself in-game as 1.11, however SMAPI console identifies it as 1.2.9.