capnkirok / Inventory-Pets

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Incompatbility with Lootr #449

Open Patrigan opened 3 years ago

Patrigan commented 3 years ago

The way your structures are placed in the world does not work for the way Lootr updates the chests to work well in multiplayer. Can you look into the way your structures generate. My current assumption is that your structures aren't actually structures, but just features? Can't say, as your code isn't public.

If you need any help, feel free to contact me, as the structures in my mod do work together with Lootr (and so do most other mods I know do). Lootr: https://www.curseforge.com/minecraft/mc-mods/lootr

My mod's code for reference: https://github.com/Patrigan/SlimierSlimes

capnkirok commented 3 years ago

I'll take a look Patrigan. I'm not sure I want to open these chests up for manipulation, but I'll think about it.

Patrigan commented 3 years ago

I understand that feeling, but tbh, opening them up would open more possibilities for everyone. Poeple just interested in what is can just continue as is, but it sucks a bit when playing in multiplayer that only 1 player can get a pet, even when exploring together :o