Closed captbaritone closed 8 months ago
Connected the debugger to my phone. No console error, no obvious errors fetching the mp3 files
My current guess: There's been some change that's trying to make it harder for sites to auto-play audio, and the tricks we play to trigger audio are getting interpreted as auto-play
I've upgraded to Beta 5c and it's still broken.
Upgraded to Beta 6 and it's still broken. I did notice that according the the lock screen media status, it's actively playing (time is moving forward, and the track is selected):
I've been able to get a minimal repro and it like this is a bug in WebKit.
Reported it here and did my own little write up here.
Also, this is very similar to a previous WebKit bug that affected us in https://github.com/captbaritone/webamp/issues/966.
what is weird, is that I can't reproduce this bug in iOS 17.0.0 (using the Xcode simulator), but I have the bug on my iPad which has iOS 17.0.3... I mention this because you said in your note that "the initial release of iOS 17 does not seem to include the fix"
@captbaritone iOS 17.1 just released and it fixes the safari bug 🙂
Same! 17.1 seems to fix it. Closing
On iOS 17 Beta 2, audio does not play. In fact, the media does not begin to play (progress indicator does not progress).
Screen recording of the issue:
https://github.com/captbaritone/webamp/assets/162735/e5b82fb8-6f2f-403f-a548-7bfc5062ef43