Open jstitlow opened 6 years ago
xdg-open is awkward on OSX.
I worked around it like this:
def open_image(self): fig_file = self.img_fpaths[self.current_img] opener = "open" # args = ["open", fig_file] self.viewer = subprocess.call([opener, fig_file]) # if not self.viewer.returncode is None: # error_dialog = QtWidgets.QErrorMessage(parent=self) # error_dialog.setModal(True) # error_dialog.showMessage("failed to call %s" % args)
But a more permanent solution might look something like this:
import os, sys, subprocess def open_file(filename): if sys.platform == "win32": os.startfile(filename) else: opener ="open" if sys.platform == "darwin" else "xdg-open" subprocess.call([opener, filename])
xdg-open is awkward on OSX.
I worked around it like this:
But a more permanent solution might look something like this: