BrainGenix Environment Rendering System (ERS) aims to be a high performance rendering system aimed towards scientific applications such as virtual body simulation. [Note: This project is currently in development].
To avoid general annoyance, the scripting system's issues need to be resolved. This is the first of a series of issues aiming to improve the scripting system in general. In this issue, the system's usage of "ModelPosX" for models and "SpotLightPosX" for spot lights adds stupid complexity and should therefore be reduced to "PosX" in both cases to be consistent.
To avoid general annoyance, the scripting system's issues need to be resolved. This is the first of a series of issues aiming to improve the scripting system in general. In this issue, the system's usage of "ModelPosX" for models and "SpotLightPosX" for spot lights adds stupid complexity and should therefore be reduced to "PosX" in both cases to be consistent.