I've ran into Celery workers erring b/c Discord's rate limit when I was testing locally. I suspect we wouldn't be solving and unsolving puzzles every few seconds in the actual hunt. Still, it would be nice to enforce a rate limit somewhere, maybe a Celery queue or sth.
I've ran into Celery workers erring b/c Discord's rate limit when I was testing locally. I suspect we wouldn't be solving and unsolving puzzles every few seconds in the actual hunt. Still, it would be nice to enforce a rate limit somewhere, maybe a Celery queue or sth.