carenalgas / popochiu

Godot plugin to make point n' click games in a similar way to tools like Adventure Game Studio and Power Quest.
MIT License
159 stars 17 forks source link

Walkable areas not working on export (1.x) #152

Closed mapedorr closed 5 months ago

mapedorr commented 5 months ago

Bug description

When the project is exported to Web or Windows, walkable areas don't work unless the project is exported with Debug.

Steps to reproduce

Steps to reproduce the behavior:

  1. In the maintenance/1.x branch export the project to Web or Windows (It might also be happening in the Linux and Mac builds).
  2. Try to move in the first room. Goddiu won't do it.

Expected vs observed behavior

The main character should move through the room like it does when the game is run in the Editor.

Environment information (please complete):

Additional context

The Web browser shows the following messages:

ERROR: Condition "map == nullptr" is true. at: _cmd_map_set_active (modules/navigation/godot_navigation_server.cpp:149) - Condition "map == nullptr" is true.

mapedorr commented 5 months ago

Fixed in #155