Took from a message written by the 2ndGarrison user in the Discord server:
"I'm working with version 1.10 of the plugin, and am experiencing within individual room configurations. I've created several different characters. Here are three of their names:
ConvoAlien
CcChump
ChCCChCCHamp
When I add any of these characters (with "C" as the first letter) to any of the rooms that I've created, if I close that scene, and then reopen it, under the Characters in room category in these rooms, the Cxxx characters still show up in the list (as expected), but the above mentioned characters are shown as:
onvoAlien
ump
Hamp
When I try to open these assets from the list, the engine gives an error that the asset couldn't be found, and it adds the character again, but adds 2 to the name (e.g. clicking ump throws error and then adds ump2 to the list)."
Steps to reproduce
Steps to reproduce the behavior:
Create a character which name starts with C.
Add the created character to a room.
Close and open such room.
The name of the character will display wrong in the Characters in room category, and trying to open its scene with the corresponding button in its row will throw an error.
Expected vs observed behavior
The list of characters should show their names correctly, and one should be able to open the character's scene, like it happens with any other character name that doesn't start with C.
Bug description
"I'm working with version 1.10 of the plugin, and am experiencing within individual room configurations. I've created several different characters. Here are three of their names:
When I add any of these characters (with "C" as the first letter) to any of the rooms that I've created, if I close that scene, and then reopen it, under the Characters in room category in these rooms, the Cxxx characters still show up in the list (as expected), but the above mentioned characters are shown as:
When I try to open these assets from the list, the engine gives an error that the asset couldn't be found, and it adds the character again, but adds 2 to the name (e.g. clicking ump throws error and then adds ump2 to the list)."
Steps to reproduce
Steps to reproduce the behavior:
Expected vs observed behavior
The list of characters should show their names correctly, and one should be able to open the character's scene, like it happens with any other character name that doesn't start with C.
Environment information (please complete):
Additional context