For #170 : PopochiuClickable no longer stops listening mouse entering/exiting while the GUI is blocked. And the HoverText and the cursor are restored to default when moving to another room.
For #166 : After the movement ends, the character's position is checked. If the position doesn't match the expected one, execution is indefinitely paused (await E.await_stopped). Conversely, if the position matches, the script_name of the object that triggered the movement is compared to E.clicked.script_name to verify if the currently clicked object is the same as the one that triggered the action.
For #170 : PopochiuClickable no longer stops listening mouse entering/exiting while the GUI is blocked. And the HoverText and the cursor are restored to default when moving to another room.
For #166 : After the movement ends, the character's position is checked. If the position doesn't match the expected one, execution is indefinitely paused (
await E.await_stopped
). Conversely, if the position matches, thescript_name
of the object that triggered the movement is compared toE.clicked.script_name
to verify if the currently clicked object is the same as the one that triggered the action.