Popochiu shows the process of copying the GUI template when loaded for the first time.
New features
Now players can cancel an interaction when C.walk_to_clicked() or C.CharacterScriptName.walk_to_clicked is called. C.walk_to_clicked_blocking() and C.CharacterScriptName.walk_to_clicked_blocking() were created to block the GUI and prevent players to cancel such interactions.
Now devs don't have to manually restart the enging after enabling the plugin for the first time. Popochiu restarts Godot for them after closing the popup or clicking OK.
(Internal) Thanks to @stickgrinder now the release process + documentation generation will be as easy as publishing the tag of the release and the file with the release notes.
Popochiu clears the Hover text and changes the Cursor to its "normal" shape when changing room.
Others
Completed documentation for (almost) all Engine classes (except for the GUI components and popups). You can check the list of already documented classes here.
9 Verb GUI cursor doesn't use the "active" animation anymore.
This update has UX improvements and bug fixes.
Fixes
New features
C.walk_to_clicked()
orC.CharacterScriptName.walk_to_clicked
is called.C.walk_to_clicked_blocking()
andC.CharacterScriptName.walk_to_clicked_blocking()
were created to block the GUI and prevent players to cancel such interactions.Others