carenalgas / popochiu

Godot plugin to make point n' click games in a similar way to tools like Adventure Game Studio and Power Quest.
MIT License
159 stars 17 forks source link

Fix #183 by changing how input is handled #184

Closed mapedorr closed 4 months ago

mapedorr commented 4 months ago

The validation of the pressed button now takes into account InputEventScreenTouch events.

[fea] When the game detects a touchscreen inventory items auto-hover when clicked. [fea] Improve how Cursor sets its texture when unblocked. Now it asks to the G singleton for the texture name. [upd] Now PopochiuClickable handle inputs with its input_event signal. [fix] Sierra GUI wasn't hiding the main cursor after closing the inventory with an item selected.