Closed mapedorr closed 2 months ago
I think the problem is that the state.visited_first_time is still true and has not been set to false by popochiu. If you manually change the value it does save it and the cutscene does not play.
Thanks for the clarification. I'll work on this issue tomorrow.
Bug description
Based on a message by @anthonyirwin82 in Discord's 🐞 | bugs channel.
https://github.com/carenalgas/popochiu/assets/4536477/43c65be9-c91c-49fd-bab3-7ee9b316bc88
Video provided by Anthony.
Steps to reproduce
Expected vs observed behavior
The
visited_first_time
state property should be stored when the game is saved.Environment information (please complete):