When using inventory items on objects, the cursor dissapears after the first use perhaps the item is still selected. It can be seen in the description of the action (or command) while hovering an object.
Create an inventory item and make it appear in the inventory (could be by marking in it as "Start with it").
Run the game and select the inventory item. The cursor will use the texture of the item.
Click on a Prop, a Hotspot or a Character. The game will show the fallback message or execute the logic for the action.
The cursor will turn invisible perhaps the hover text description still shows that the item is selected and will be used when interacting with objects.
Expected vs observed behavior
The texture of the cursor should keep showing the inventory item until one deselects it.
Bug description
When using inventory items on objects, the cursor dissapears after the first use perhaps the item is still selected. It can be seen in the description of the action (or command) while hovering an object.
https://github.com/carenalgas/popochiu/assets/4536477/6a6edc8b-b1a8-48a4-98e9-13409fbdde33
Steps to reproduce
Expected vs observed behavior
The texture of the cursor should keep showing the inventory item until one deselects it.
Environment information (please complete):