Open XaverStiensmeier opened 1 month ago
Hi @XaverStiensmeier . This is a known issue related to cycling dependencies. That's why the engine must be restarted once the plugin is enabled. We know how to fix it, but that's planned for Popochiu 2.1.
Makes sense. Following https://www.youtube.com/watch?v=-N62S1DHbcs I was able to create a moving character so I, too, cannot detect any issues with the dirty "restart Godot" fix. Great, that an update will remove this irritation.
Bug description
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Expected vs observed behavior
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